Difference between revisions of "Mesh"

From Second Life Wiki
Jump to navigation Jump to search
m
(added some recent news and links about development, viewer builds, meetings, shape downloads. Also added to Mesh category)
Line 7: Line 7:
|align="left" style="background: #FFFFAA; color=black" colspan=2 |
|align="left" style="background: #FFFFAA; color=black" colspan=2 |
* The Mesh Project viewer and mesh support on aditi are still under development and are considered "Early Beta" stability: Issues such as crashes or loss of mesh content may occur.
* The Mesh Project viewer and mesh support on aditi are still under development and are considered "Early Beta" stability: Issues such as crashes or loss of mesh content may occur.
* february 2011 :  [http://blogs.secondlife.com/message/617920 Mesh User Group 2-14-2011 transcripts] / [http://blog.nalates.net/2011/02/21/second-life-mesh-status-week-8/ report by Nalates Urriah]
* 10/14/10 : Mesh has entered Open Beta status.  The Mesh Project Beta Viewer is now available for download.  See [http://blogs.secondlife.com/community/technology/blog/2010/10/13/mesh-import-open-beta-starts-today 10-13-10 blog] for announcement.
* 10/14/10 : Mesh has entered Open Beta status.  The Mesh Project Beta Viewer is now available for download.  See [http://blogs.secondlife.com/community/technology/blog/2010/10/13/mesh-import-open-beta-starts-today 10-13-10 blog] for announcement.
|}
|}
Line 15: Line 16:
{{KBvideo|wel81CfKgRw|640|505|type=youtube}}
{{KBvideo|wel81CfKgRw|640|505|type=youtube}}
The Mesh Project Viewer is a chance for all Second Life Residents to try an early implementation of ''mesh import'', an upcoming feature that enables creators to model objects using external tools and bring them into Second Life.  To participate:
The Mesh Project Viewer is a chance for all Second Life Residents to try an early implementation of ''mesh import'', an upcoming feature that enables creators to model objects using external tools and bring them into Second Life.  To participate:
# [[Mesh/Upload_overview#Installation|Download and install the mesh project viewer]].
# [[Mesh/Upload_overview#Installation|Download and install the mesh project viewer]] (as of 2011 February, 14 a [http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/mesh-development/latest.html Mesh Development viewer build] is required. The "stable" Mesh Viewer is out of date and will provide invalid results).
# Enable your account on our Aditi grid (see [[Preview_Grid#Updating_Your_Account_on_Aditi|Updating Your Account on Aditi]] for instructions).
# Enable your account on our Aditi grid (see [[Preview_Grid#Updating_Your_Account_on_Aditi|Updating Your Account on Aditi]] for instructions).
# Connect to an appropriate [[Mesh/Mesh regions | mesh-enabled region]].
# Connect to an appropriate [[Mesh/Mesh regions | mesh-enabled region]].
Line 39: Line 40:


== Downloads ==
== Downloads ==
==== Sample Mesh Files ====
* [[Mesh/Sample Content|Sample Content Page]] : Current list of Mesh files you can download and try out.


==== Latest Mesh Viewer Installers ====
==== Latest Mesh Viewer Installers ====
Line 47: Line 45:
* [http://download.cloud.secondlife.com/project-viewers/mesh/SecondLife_2_4_0_215383_PROJECTVIEWER-MESH.dmg Mac Mesh Viewer]
* [http://download.cloud.secondlife.com/project-viewers/mesh/SecondLife_2_4_0_215383_PROJECTVIEWER-MESH.dmg Mac Mesh Viewer]
* [http://download.cloud.secondlife.com/project-viewers/mesh/SecondLife-i686-2.4.0.215383.tar.bz2 Linux Mesh Viewer]
* [http://download.cloud.secondlife.com/project-viewers/mesh/SecondLife-i686-2.4.0.215383.tar.bz2 Linux Mesh Viewer]
* [http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/mesh-development/latest.html Development Snapshot] ! Build snapshots are completely untested.  They are built from the tip of the mesh development source code repository automatically whenever a developer submits a code change.  Use with caution. !
* [http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/mesh-development/latest.html Development Snapshot] - Build snapshots are completely untested.  They are built from the tip of the mesh development source code repository automatically whenever a developer submits a code change.  Use with caution!
 
==== Sample Mesh Files ====
* [[Mesh/Sample Content|Sample Content Page]] : Current list of Mesh files you can download and try out.
 
==== Avatar Mesh Files ====
* [http://static.secondlife.com/downloads/avatar/avatar_mesh.zip Second Life avatar meshes] in .obj format, includes assets to preview the avatar in Poser, SLCP, Photoshop, etc.


== Articles ==
== Articles ==


==== Transcripts ====
==== Transcripts ====
* [http://blogs.secondlife.com/message/617920 Mesh User Group, 14 February 2011]
* [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-29|Nyx's 29 September 2010 office hour]]
* [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-22|Nyx's 22 September 2010 office hour]]
* [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-15|Nyx's 15 September 2010 office hour, with Falcon and some closed-beta folks]]
* [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-15|Nyx's 15 September 2010 office hour, with Falcon and some closed-beta folks]]
* [[Doc_Team/2010-09-15|Jeremy's September 15, 2010 documentation team office hour, featuring Mesh questions answered by Vir Linden]]
* [[Doc_Team/2010-09-15|Jeremy's September 15, 2010 documentation team office hour, featuring Mesh questions answered by Vir Linden]]
* [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-22|Nyx's 22 September 2010 office hour]]
* [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-29|Nyx's 29 September 2010 office hour]]
* [[Mesh Streaming Cost]]
* [[Why UUID Flipping is Bad]]
* [http://www.flickr.com/groups/secondlife3dmesh/ Resident-run Mesh images group on Flickr], also [http://www.flickr.com/search/?w=all&q=slmesh&m=tags search Flickr for the "slmesh" tag]
* [[Depth of Field]]


==== Archives ====
==== Tutorials ====
* [[Mesh/Getting started|Getting started]]
* [[Mesh/Getting started|Getting started]]
* [[Mesh/Creating and converting meshes|Creating and converting meshes]]
* [[Mesh/Creating and converting meshes|Creating and converting meshes]]
Line 67: Line 68:
* [[Mesh/Rezzing a mesh|Rezzing a mesh]]
* [[Mesh/Rezzing a mesh|Rezzing a mesh]]
* [[Mesh/Texturing a mesh|Texturing a mesh]]
* [[Mesh/Texturing a mesh|Texturing a mesh]]
==== Misc ====
* [[Mesh Streaming Cost]]
* [[Why UUID Flipping is Bad]]
* [http://www.flickr.com/groups/secondlife3dmesh/ Resident-run Mesh images group on Flickr], also [http://www.flickr.com/search/?w=all&q=slmesh&m=tags search Flickr for the "slmesh" tag]
* [[Depth of Field]]


== QA and Bugs ==
== QA and Bugs ==
* [[Mesh/Mesh Tests|Mesh Tests]] : Current and pending test plans.
* [[Mesh/Mesh Tests|Mesh Tests]] : Current and pending test plans.
[[Category:Mesh]]

Revision as of 04:32, 22 February 2011

Status Mesh Import
  • The Mesh Project viewer and mesh support on aditi are still under development and are considered "Early Beta" stability: Issues such as crashes or loss of mesh content may occur.
  • february 2011 : Mesh User Group 2-14-2011 transcripts / report by Nalates Urriah
  • 10/14/10 : Mesh has entered Open Beta status. The Mesh Project Beta Viewer is now available for download. See 10-13-10 blog for announcement.


<videoflash type="youtube">wel81CfKgRw|640|505</videoflash> The Mesh Project Viewer is a chance for all Second Life Residents to try an early implementation of mesh import, an upcoming feature that enables creators to model objects using external tools and bring them into Second Life. To participate:

  1. Download and install the mesh project viewer (as of 2011 February, 14 a Mesh Development viewer build is required. The "stable" Mesh Viewer is out of date and will provide invalid results).
  2. Enable your account on our Aditi grid (see Updating Your Account on Aditi for instructions).
  3. Connect to an appropriate mesh-enabled region.

Detailed instructions on downloading and installing the mesh beta Viewer are on the setup page.

Feedback

We would love to hear your feedback on any part of the mesh project. The primary means of giving feedback is by filing bugs, but you can also participate in our forums:

Help

Mesh-Splash-2.png

Understanding Mesh

Downloads

Latest Mesh Viewer Installers

Sample Mesh Files

Avatar Mesh Files

Articles

Transcripts

Tutorials

Misc

QA and Bugs