Difference between revisions of "Mesh"

From Second Life Wiki
Jump to navigation Jump to search
 
(103 intermediate revisions by 20 users not shown)
Line 1: Line 1:
{{Navbox/Mesh_QSG}}
{{Multi-lang}}
{{Navbox/Mesh-all}}
__NOTOC__
__NOTOC__
'''Mesh''' is the capability to bring 3D models, known as ''meshes'', created in third-party tools into Second Life. [[Mesh background information]] explains in detail.


[[Image:Mesh-Splash.png|750px|frame|none|Image by Timmi Allen.  Content created by Timmi Allen.]]
== Prerequisites ==


== Introduction ==
=== Viewer ===
The Mesh Project Viewer is a chance for all Second Life Residents to try out an early implementation of Mesh Import, an upcoming feature that will allow creators to model objects using external tools and bring them into Second Life.  To participate, you will need to (1) download the mesh project viewer, (2) enable your account on our Aditi grid, and (3) connect to an appropriate mesh-enabled regionFor detailed instructions on these steps, see our [[Mesh Walkthrough: Mesh Tour | Getting Started with Mesh]] page.
To upload and render mesh content, you need a ''mesh-enabled viewer'', such as the official Second Life Viewer.[http://secondlife.com/support/downloads/ http://secondlife.com/support/downloads/]If you are using a [[Third Party Viewer Directory|third-party viewer]], check its documentation to see if it supports mesh.


{{KBcaution|The Mesh Project viewer and mesh support on aditi are still under development. Please be aware that issues such as crashes or loss of mesh content are possible.}}
If you don't already have a mesh-enabled viewer:
# Download the '''Second Life Viewer''' from Second Life's [http://secondlife.com/support/downloads/ Downloads page].
# Install and run the Viewer.


== Video Tutorials ==
=== Mesh tutorial ===
* [http://www.youtube.com/watch?v=1fb2LP1n-Lk&feature=player_embedded Exporting Autodesk Maya mesh data and importing mesh data into Second Life]
* [http://blog.machinimatrix.org/3d-creation/blender-meshes-trail/ mesh support with blender (3 videos: overview,create,import)]


== Sample Mesh Files ==
To upload mesh content you must accept the IP terms and have payment info on file.
See [[Mesh/Sample Content|the sample content page]] for a current list of mesh files you can download and try out.


== Test Plans ==
* [https://secondlife.aditi.lindenlab.com/my/account/ip/accept.php IP terms for the beta grid (Aditi).  You do not need payment information on file for the beta grid.]
Current and pending test plans can be found [[Mesh/Mesh Tests|here]].
* [https://secondlife.com/my/account/ip/accept.php IP terms for the Main Grid (Agni)]


== Understanding Mesh ==
{{:Mesh/Getting_started}}
* [[What is mesh|What is mesh]]?
* [[Mesh costs|Understanding mesh costs]]
* [[Mesh Help Resources|What kind of help and support is available for mesh]]?
* [[Mesh/FAQs|FAQ]]


== Resources ==
== Related Resources ==
 
* '''[http://community.secondlife.com/t5/Mesh/Prims-Prim-Equivalent-Land-Impact-a-too-long-guide/td-p/1293579 Prims, Prim Equivalent, Land Impact... a too long guide]''' An in-depth exploration of ''land impact'', originally posted by Jenni Darkwatch in the Mesh forum.
=== Latest Installers ===
* [http://www.flickr.com/groups/secondlife3dmesh/ Resident-run Mesh images group on Flickr], also [http://www.flickr.com/search/?w=all&q=slmesh&m=tags search Flickr for the "slmesh" tag]
* [http://download.cloud.secondlife.com/project-viewers/mesh/Second_Life_2-2-1-211639_ProjectViewer-Mesh_Setup.exe Windows]
* [[Depth of Field]] An optional graphical effect, particularly useful for enhancing screenshots.
* [http://download.cloud.secondlife.com/project-viewers/mesh/SecondLife_2_2_1_211639_PROJECTVIEWER-MESH.dmg Mac]
* [http://blog.machinimatrix.org/optimizing-meshes/ Mesh Optimizations] A tutorial covering the transition from sculpted prims to mesh models.
* [http://download.cloud.secondlife.com/project-viewers/mesh/SecondLife-i686-2.2.1.211639.tar.bz2 Linux]
* [http://blogs.secondlife.com/community/answers/mesh SL Answers Page] Answers to common Mesh questions on the Second Life community website.
 
* [https://wiki.secondlife.com/wiki/Mesh_Upload_Enablement Mesh Enablement] How to enable mesh upload abilities on your Second Life account.
=== Transcripts ===
* [https://wiki.secondlife.com/wiki/Mesh/Maya_Basic_Intro_Tutorial Basic Intro to Maya Tutorials] A series of tutorials for learning Autodesk Maya, an external 3D software program for making mesh for Second Life.
 
* [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-15|Nyx's 15 September 2010 office hour, with Falcon and some closed-beta folks]]
* [[Doc_Team/2010-09-15|Jeremy's September 15, 2010 documentation team office hour, featuring Mesh questions answered by Vir Linden]]
* [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-22|Nyx's 22 September 2010 office hour]]
* [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-29|Nyx's 29 September 2010 office hour]]
* [[Mesh Streaming Cost]]
* [http://www.flickr.com/groups/secondlife3dmesh/ Mesh images flickr group]
 
=== Articles Archive ===
* [[Mesh/Getting started|Getting started]]
* [[Mesh/Creating and converting meshes|Creating and converting meshes]]
* [[Mesh/Uploading a mesh|Uploading a mesh]]
* [[Mesh/Rezzing a mesh|Rezzing a mesh]]
* [[Mesh/Texturing a mesh|Texturing a mesh]]
 
 
{| style="background: none repeat scroll 0% 0% rgb(250, 250, 250); width: 100%; border: 1px solid rgb(0, 0, 0);"
|-
|
== Status ==
10/14/10 : The Mesh Project Viewer (Open Beta) is [http://blogs.secondlife.com/community/technology/blog/2010/10/13/mesh-import-open-beta-starts-today now active].  We will be updating documentation here to help everyone get started.
|}


[[Category:Mesh]]
[[Category:Mesh]]

Latest revision as of 15:00, 24 May 2017

Mesh is the capability to bring 3D models, known as meshes, created in third-party tools into Second Life. Mesh background information explains in detail.

Prerequisites

Viewer

To upload and render mesh content, you need a mesh-enabled viewer, such as the official Second Life Viewer.http://secondlife.com/support/downloads/. If you are using a third-party viewer, check its documentation to see if it supports mesh.

If you don't already have a mesh-enabled viewer:

  1. Download the Second Life Viewer from Second Life's Downloads page.
  2. Install and run the Viewer.

Mesh tutorial

To upload mesh content you must accept the IP terms and have payment info on file.

Getting started

To try out mesh:

  1. Go to one of all the sandboxes in Second Life. See Second Life Public Sandboxes.
    Some sandboxes may become overcrowded with Residents and have poor performance. If you see objects that look like a lot of flat triangles, try moving to another region.
  2. See what people have been working on, or try uploading some sample content of your own!

Save L$ by testing on the beta grid

Uploading mesh content to the main Second Life grid costs Linden dollars. For development and testing, upload your content to the Aditi beta grid instead. For more information about Aditi, see Preview Grid.

Follow these steps to upload models to Aditi:

  1. Import your SL account to Aditi (see Updating Your Account on Aditi for instructions).
  2. Enable the grid selection dropdown on the Second Life login screen in Me > Preferences > Advanced > Show Grid Selection or by typing CTRL+SHIFT+G.
    Note: You may need to enable the Advanced menu by pressing Ctrl+Shift+D
  3. In grid selection, choose the Aditi beta grid.
  4. Your account on the beta grid has its own L$ balance, so Linden dollars earned and spent on Aditi do not affect your main grid L$ balance.

Related Resources