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  • [12:13] <font color=#00b55a><b>Davido Chrome</b><nowiki>: What about the sound bug?</nowiki></font> ...do Chrome</b><nowiki>: When we are done with Motors, I want to know if the Sound bug where sounds never play on the first try is among the bug fixes. That i
    34 KB (5,442 words) - 17:22, 20 April 2012
  • ...UG-359? As it is, it feels like it's been implemented only in half. Adding LSL functionality that'll allow creators to change normal and specular maps alo ...<nowiki>: Has anyone that uses materials written up some ideas on what the LSL API would look like for them?</nowiki></font>
    49 KB (7,756 words) - 13:45, 22 October 2013
  • ...olor=#58b200><b>Jonathan Yap</b><nowiki>: Masetro announced the new estate LSL functions at Oskar's meeting last night</nowiki></font> ...nt color=#330026><b>Andrew Linden</b><nowiki>: I haven't heard about those LSL functions yet. Did he say which project those were in?</nowiki></font>
    60 KB (9,265 words) - 17:57, 14 October 2011
  • [12:09] <font color=#bb00c5><b>Qie Niangao</b><nowiki>: Jonathan: LSL, I presume</nowiki></font> ...of what you expect from a debugger is very difficult in LSL and harder in LSL-on-Mono, such as most of looking at the actual state of the script.</nowiki
    27 KB (4,175 words) - 14:52, 28 January 2014
  • * {{Jira|STORM-571}} Move voice prefs currently located in Advanced to Sound & Media * {{Jira|STORM-572}} Layout cleanup in the Sound & Media tab of Preferences
    26 KB (3,621 words) - 18:30, 9 December 2010
  • ...ng:0 3px;"|ic, well, im glad you still keep a secret meeting for the worst LSL addicts ^^ |width=100% style=" padding:0 3px;"|Kelly, is the a hold on new lsl functions?
    67 KB (8,493 words) - 16:46, 22 March 2011
  • ** The performance improvement will be most notable with LSL functions that access object properties * [15:05] Maestro Linden: it has Andrew's LSL speed tweaks
    47 KB (6,767 words) - 16:20, 6 October 2011
  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    35 KB (5,135 words) - 14:47, 19 July 2012
  • ...ilar functions to allow for individual parameter settings for all possible parameters.</nowiki></font> ...owiki>: The "faster scripts" project specifically speeds up accessing prim parameters, if I understand it correctly?</nowiki></font>
    54 KB (8,372 words) - 07:52, 21 September 2011
  • ...g. autocomplete for event and function arguments, as well as arguments for parameters to [[llSetPrimitiveParams]], etc. | style="white-space:normal;"|yeah I mean gadgets as in clientside code not LSL
    71 KB (9,294 words) - 18:49, 20 August 2009
  • ...viewers to get the graphics they want ... the viewer sends up it's camera parameters (distance, etc), the region sends down object information based on that, an ...0f44><b>Simon Linden</b><nowiki>: but it's obviously painful to do this in LSL</nowiki></font>
    46 KB (7,344 words) - 14:31, 31 January 2012
  • ...o Linden: There were some bug fixes, such as fixing the listen position of LSL scripts in child prims [2013/08/29 15:15] Maestro Linden: if we added a special LSL event for pending server shutdowns, you could potentially have a script tha
    27 KB (3,641 words) - 17:53, 29 August 2013
  • ...ntation. The tool lets you choose how much to simplify it, and has lots of parameters to play with. The advantage is that it will cost much less if you use the t <br>[12:12] JB Hancroft: Once you've used the tool to select a set of parameters, are they fixed for that mesh, from then on?
    50 KB (7,886 words) - 13:10, 15 September 2010
  • ...because he opted-in to the new accounting by changing some of the physics parameters - but not enough of them to optimize the content.</nowiki></font> [09:28] <font color=#0000b5><b>Pauline Darkfury</b><nowiki>: yeah, I like the sound of that, the control event has always struck me as being kinda horrible in
    52 KB (8,024 words) - 10:55, 10 January 2012
  • ...{{jira|SCR-115}} State changes considerably slower under Mono-LSL than LSO-LSL * [15:06] Pagan Sunburn: I wouldn't hear it anyway, I have sound off on here so I can hear things on the main grid.
    38 KB (5,579 words) - 16:57, 14 October 2011
  • | yet ... what i want to know is " yes its being done..." sorry to sound like yoda yere ... but " there is no try .... only do" | and if you want your mesh to morph around those parameters, you simply add your morph target to that group in whatever 3D application
    71 KB (10,535 words) - 16:46, 3 July 2012
  • {{LSL Header}} ...unction, mainly for convenience but also because of the limitations of the LSL scripting memory.
    44 KB (4,156 words) - 18:12, 30 May 2023
  • ..."Postcards sent from LeTigre sims fail with error code also can not upload sound files on LeTigre" *** Add llSetVelocity() and llSetAngularVelocity() functions to LSL
    45 KB (6,485 words) - 16:38, 4 August 2011
  • ...<nowiki>: I asked two people to report their issues to you but those don't sound like the right symptoms to be those two.</nowiki></font> ...i>: I also did some viewer work recently for scripting that will paste the LSL tooltip into your scripts</nowiki></font>
    49 KB (7,674 words) - 19:10, 20 July 2012
  • | Audio level of in-world sound effects | Audio level of UI sound effects
    88 KB (10,904 words) - 01:16, 12 April 2011

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