Template:LSL Function/inventory/ru

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{{{{FULLPAGENAMEE}}|ta|type=sound|uuid=true}}
#var value
caveats
  • If ta is missing from the prim's inventory and it is not a UUID or it is not sound then an error is shouted on DEBUG_CHANNEL.
  • If ta is a UUID then there are no new asset permissions consequences for the object.
    • The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.
p_ta_desc sound в инвентаре примитива или UUID sound
p_ta_hover sound in the prim's inventory or UUID of a sound
{{{{FULLPAGENAMEE}}|ta|type=sound|uuid=false}}
#var value
caveats
  • If ta is missing from the prim's inventory or it is not sound then an error is shouted on DEBUG_CHANNEL.
p_ta_desc sound в инвентаре примитива
p_ta_hover sound in the prim's inventory
{{{{FULLPAGENAMEE}}|ta|type=landmark|uuid=true|empty=(for teleporting within the same region)}}
#var value
caveats
  • Если ta is not an empty string and...
    • ta отсутствует в инвентаре примитива и не является UUID или это не landmark, то высвечивается сообщение об ошибке на DEBUG_CHANNEL.
  • If ta is a UUID then there are no new asset permissions consequences for the object.
    • The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.
p_ta_desc landmark в инвентаре примитива , UUID landmarkили пустая строка (for teleporting within the same region)
p_ta_hover landmark in the prim's inventory, UUID of a landmark or an empty string (for teleporting within the same region)