LlScriptDanger

From Second Life Wiki

Jump to: navigation, search

Template:Needs Translation/LSL/de Template:Needs Translation/LSL/es Template:Needs Translation/LSL/el Template:Needs Translation/LSL/he Template:Needs Translation/LSL/it Template:Needs Translation/LSL/ko Template:Needs Translation/LSL/nl Template:Needs Translation/LSL/hu Template:Needs Translation/LSL/no Template:Needs Translation/LSL/da Template:Needs Translation/LSL/sv Template:Needs Translation/LSL/tr Template:Needs Translation/LSL/pl Template:Needs Translation/LSL/pt Template:Needs Translation/LSL/ru Template:Needs Translation/LSL/uk Template:Needs Translation/LSL/zh-Hans Template:Needs Translation/LSL/zh-Hant

Contents

Summary

Function: integer llScriptDanger( vector pos );
246 Function ID
0.0 Delay
10.0 Energy

Returns an integer boolean, that is TRUE if pos is over public land, sandbox land, land that doesn't allow everyone to edit and build, or land that doesn't allow outside scripts.

• vector pos position in region coordinates

The usefulness of this function is limited as it does not give the reason why the script would be in danger. llGetParcelFlags on the other hand can be used in much the same way and gives more detailed information.

Examples

Deep Notes

This article wasn't helpful for you? Maybe the related article at the LSL Wiki is able to bring enlightenment.
In other languages