llSetTorque

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Summary

Function: llSetTorque( vector torque, integer local );

Sets the torque of object (if the script is physical)

• vector torque
• integer local boolean, if TRUE uses the local axis, if FALSE uses the region region axis

Caveats

Examples

default
{
    touch_start(integer total_number)
    {
        llSetTorque(<0,10,0>,1);
                   //X  Y Z  Local
    }
}

See Also

Functions

•  llSetForceAndTorque
•  llSetForce

Deep Notes

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Signature

function void llSetTorque( vector torque, integer local );

Haiku

Spinning, all a blur...
Small moment of inertia.
They say torque is cheap.