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|(This function has been deprecated, please use llPreloadSound instead.)|
- This function has been deprecated, please use llPreloadSound instead.
- If UUID or it is not a sound then an error is shouted on DEBUG_CHANNEL. is missing from the prim's inventory and it is not a
- If UUID then there are no new asset permissions consequences for the object.
- The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.
function void llSoundPreload( string sound );