llGetRegionFPS
		
		
		
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Summary
Function: float llGetRegionFPS( );| 0.0 | Forced Delay | 
| 10.0 | Energy | 
Returns a float that is the mean region frames per second.
Caveats
- Region FPS is currently capped at 45.0 frames per second, so this function never returns greater than 45.0
Examples
// The beginnings of a region-info script.
string region;
string sim;
default
{
    state_entry()
    {
        llSetTimerEvent(1.0);
    }
    timer()
    {
        string here = llGetRegionName();
        if(region != here)
        {
            sim = llGetSimulatorHostname();
            region = here;
        }
        llSetText(
                "   REGION NAME : " + region + 
              "\n  SIM HOSTNAME : " + sim + 
              "\nTIME DIALATION : " + (string)llGetRegionTimeDilation() +
              "\n    REGION FPS : " + (string)llGetRegionFPS(),
            <0,1,0>, 1.0);
    }
}
See Also
Functions
| • | llGetSimulatorHostname | – | Gets the hostname of the server | |
| • | llGetRegionTimeDilation | – | Gets the region time dilation | 
Deep Notes
| Signature | 
|---|
| function float llGetRegionFPS(); |