PRIM DAMAGE
Revision as of 17:43, 13 August 2024 by Nexii Malthus (talk | contribs) (Created page with "{{LSL Constant |name=PRIM_DAMAGE |type=integer |value=51 |desc=Sets the damage amount and damage type delivered by a prim on collision. |functions= {{LSL DefineRow||llSetPri...")
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Description
Constant: integer PRIM_DAMAGE = 51;The integer constant PRIM_DAMAGE has the value 51
Sets the damage amount and damage type delivered by a prim on collision.
Caveats
Related Articles
Functions
• | llSetPrimitiveParams | |||
• | llSetLinkPrimitiveParams | |||
• | llGetPrimitiveParams | |||
• | llGetLinkPrimitiveParams |
Articles
• | Combat2 |