Difference between revisions of "STATUS BLOCK GRAB OBJECT"

From Second Life Wiki
Jump to navigation Jump to search
Line 3: Line 3:
|type=integer
|type=integer
|value={{LSL Hex|0x400|1024}}
|value={{LSL Hex|0x400|1024}}
|desc=This status flag keeps the object from being {{LSLGC|Grab|grabbed}}. This flag applies to the entire link_set.   
|desc=This status flag keeps the object from being moved by {{LSLGC|Grab|grabs}}. This flag applies to the entire [[Viewerhelp:Glossary#linkset|linkset]].   
* To block grabbing of only the root prim or unlinked individual prims, use [[STATUS_BLOCK_GRAB]]
* To block grab moves of only the root prim or unlinked individual prims, use [[STATUS_BLOCK_GRAB]].


This means when a user tries to grab a physical object with this flag enabled, they will be unable to manipulate the object.
This means when a user tries to grab an object with this flag enabled, they will be unable to manipulate the object.
|examples=<lsl>default
|examples=<lsl>default
{
{

Revision as of 11:33, 24 July 2011

Description

Constant: integer STATUS_BLOCK_GRAB_OBJECT = 0x400;

The integer constant STATUS_BLOCK_GRAB_OBJECT has the value 0x400

This status flag keeps the object from being moved by grabs. This flag applies to the entire linkset.

  • To block grab moves of only the root prim or unlinked individual prims, use STATUS_BLOCK_GRAB.

This means when a user tries to grab an object with this flag enabled, they will be unable to manipulate the object.

Caveats


Related Articles

Constants

Constants Value Description
STATUS_PHYSICS 0x001 Object is physical
STATUS_ROTATE_X 0x002 Can turn along this axis (physical objects only)
STATUS_ROTATE_Y 0x004 Can turn along this axis (physical objects only)
STATUS_ROTATE_Z 0x008 Can turn along this axis (physical objects only)
STATUS_PHANTOM 0x010 Object is phantom
STATUS_SANDBOX 0x020 Keep object within 10 meters and in the same region
STATUS_BLOCK_GRAB 0x040 Prevent click-and-drag movement on the root prim
Constants Value Description
STATUS_DIE_AT_EDGE 0x080 Delete and do not return object if it goes off world
STATUS_RETURN_AT_EDGE 0x100 Return object to owner if it goes off world
STATUS_CAST_SHADOWS 0x200 not currently used
STATUS_BLOCK_GRAB_OBJECT 0x400 Prevent click-and-drag movement on all prims in the object
STATUS_DIE_AT_NO_ENTRY 0x800 Delete and do not return object if it cannot enter a parcel

Functions

•  llSetStatus
•  llGetStatus

Events

•  Touch

Examples

<lsl>default {

   state_entry()
   {
       // Block grabbing of every prim in an object
       llSetStatus(STATUS_BLOCK_GRAB_OBJECT, TRUE);
   }

}</lsl>

Deep Notes

Search JIRA for related Issues

Signature

integer STATUS_BLOCK_GRAB_OBJECT = 0x400;//test