Difference between revisions of "LlGetObjectName"

From Second Life Wiki
Jump to navigation Jump to search
m
m
 
Line 17: Line 17:
! '''Get the root prim's name'''
! '''Get the root prim's name'''
{{!}}-
{{!}}-
{{!!}}<lsl>
{{!!}}<source lang="lsl2">
default
default
{
{
Line 26: Line 26:
     }
     }
}
}
</lsl>
</source>
{{!!}}
{{!!}}
<lsl>
<source lang="lsl2">
default
default
{
{
Line 38: Line 38:
     }
     }
}
}
</lsl>
</source>
{{!}}}
{{!}}}
|helpers
|helpers

Latest revision as of 01:20, 22 January 2015

Summary

Function: string llGetObjectName( );
0.0 Forced Delay
10.0 Energy

Returns a string that is the name of the prim the script is attached to.

KBcaution.png Important: This function does not get the name of the object's rootprim, but the name of the prim containing the script. Please use llGetLinkName(LINK_ROOT); instead.

Caveats

  • The prim name is limited to 63 bytes, any string longer than that will be truncated. This truncation does not always happen when the attribute is set or read.
  • This function may return "(Waiting)" sometimes. See: #Notes

Examples

Get this prim's name Get the root prim's name
default
{
    state_entry()
    {
    //  PUBLIC_CHANNEL has the integer value 0
        llSay(PUBLIC_CHANNEL, "This prim's name: " + llGetObjectName() );
    }
}
default
{
    state_entry()
    {
    //  PUBLIC_CHANNEL has the integer value 0
        llSay(PUBLIC_CHANNEL, "Root prim's name: "
            + llGetLinkName(LINK_ROOT));
    }
}

Notes

Erroneous "(Waiting)"

Presumably the function queries the asset server for a predetermined time and returns "(Waiting)" if that elapses. It then silently proceeds to the next instruction. A work around therefore, might be to test object name is not "(Waiting)" after calling llGetObjectName.

See Also

Functions

•  llSetObjectName Set the prims name
•  llGetLinkName Get a linked prims name
•  llGetObjectDesc Get the prims description
•  llSetObjectDesc Sets the prims description
•  llGetObjectDetails

Articles

•  Limits SL limits and constrictions
•  Prim Attribute Overloading

Deep Notes

Signature

function string llGetObjectName();