Difference between revisions of "PRIM HEALTH"

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(Created page with "{{LSL Constant |name=PRIM_HEALTH |type=integer |value=52 |desc=Sets the health of the object. |caveats= * Does not make this object scannable as a DAMAGEABLE object. For t...")
 
 
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|caveats=
|caveats=
* Does not make this object scannable as a [[DAMAGEABLE]] object. For that you will need to give add [[on_damage]] or [[final_damage]] events to the script on the object which will mark it as being able to process damage
* Does not make this object scannable as a [[DAMAGEABLE]] object. For that you will need to give add [[on_damage]] or [[final_damage]] events to the script on the object which will mark it as being able to process damage
|constants=
{{LSL DefineRow||[[OBJECT_HEALTH]]|}}
|functions=
|functions=
{{LSL DefineRow||[[llGetHealth]]|}}
{{LSL DefineRow||[[llGetHealth]]|}}

Latest revision as of 17:26, 13 August 2024

Description

Constant: integer PRIM_HEALTH = 52;

The integer constant PRIM_HEALTH has the value 52

Sets the health of the object.

Caveats

  • Does not make this object scannable as a DAMAGEABLE object. For that you will need to give add on_damage or final_damage events to the script on the object which will mark it as being able to process damage


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Signature

integer PRIM_HEALTH = 52;