Final damage

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Event: on_damage( integer num_detected ){ ; }
KBwarning.png Warning: This function or parameter is part of the Combat2 project and is only available on parts of the beta grid.

This event is triggered after after all on_damage events in all scripts and attachments have processed and damage has been applied to the avatar or distributed to all seated avatars.

All llDetected* functions that are normally available within a collision event are available while processing this event. Additionally the llDetectedDamage methods may be called while processing this event.

• integer num_detected The number of damage events applied to the avatar or task.


See Also


•  on_death
•  on_damage


•  llDetectedDamage

Deep Notes


event void on_damage( integer num_detected );