Difference between revisions of "LlGetObjectDesc"

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|return_text=that is the description of the prim the script is attached to.
|return_text=that is the description of the prim the script is attached to.
|spec
|spec
|caveats=*The prim description is limited to 127 bytes, any string longer then that will be truncated. This truncation does not always happen when the attribute is set or read.
|caveats=*The prim description is [[limit]]ed to 127 [[bytes]], any string longer then that will be truncated. This truncation does not always happen when the attribute is set or read.
*Note that when people have Hover Tips on All Objects selected in the viewer's View menu, they'll see the object description pop-up for any object under their mouse pointer.  For that reason, it is good practice to only set human-friendly information in the description (e.g. keys and such).
*Note that when people have Hover Tips on All Objects selected in the viewer's View menu, they'll see the object description pop-up for any object under their mouse pointer.  For that reason, it is good practice to only set human-friendly information in the description (e.g. keys and such).
|constants
|constants

Revision as of 18:13, 18 July 2009

Summary

Function: string llGetObjectDesc( );
0.0 Forced Delay
10.0 Energy

Returns a string that is the description of the prim the script is attached to.

Caveats

  • The prim description is limited to 127 bytes, any string longer then that will be truncated. This truncation does not always happen when the attribute is set or read.
  • Note that when people have Hover Tips on All Objects selected in the viewer's View menu, they'll see the object description pop-up for any object under their mouse pointer. For that reason, it is good practice to only set human-friendly information in the description (e.g. keys and such).

Examples

<lsl>default {

   state_entry()
   {
       llSay(PUBLIC_CHANNEL, llGetObjectDesc() );
   }
}</lsl>

See Also

Functions

•  llSetObjectDesc Sets the prim description.
•  llGetObjectName Gets the prim name.
•  llSetObjectName Sets the prim name.
•  llGetObjectDetails

Articles

•  Limits SL limits and constrictions
•  Prim Attribute Overloading

Deep Notes

Signature

function string llGetObjectDesc();