Difference between revisions of "Doc Team/2009-09-23"
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Latest revision as of 14:45, 18 November 2009
Transcript
[13:02] | Daniel Voyager: | hey Kate |
[13:02] | Yana Ember: | hey Jeremy |
[13:02] | Yana Ember | has pinged you. |
[13:02] | Daniel Voyager: | hey Jeremy |
[13:02] | Daniel Voyager | has pinged you. |
[13:03] | Jeremy Linden: | Whoa, what's going on with these particles? |
[13:04] | Jeremy Linden: | That's better. |
[13:04] | Jeremy Linden: | Hey guys :-) |
[13:04] | waelya Tenk: | hi |
[13:04] | Song Kangjon: | thanks, but I don't think that will solve it. Hi Jeremy |
[13:04] | Song Kangjon | has pinged you. |
[13:04] | waelya Tenk: | Song how was the wstion? |
[13:04] | waelya Tenk: | qstion* |
[13:04] | Song Kangjon: | How do I disable the animation that goes with shout |
[13:04] | waelya Tenk: | i want to know too : ) |
[13:04] | Song Kangjon | shouts: this animation |
[13:05] | waelya Tenk: | yes |
[13:05] | Song Kangjon: | ah.. didn't happen when sitting here |
[13:05] | Song Kangjon | shouts: this anim |
[13:05] | Song Kangjon: | sometimes I want to stay right where I am when I'm shouting |
[13:06] | Arawn Spitteler | wondersif /me would help |
[13:06] | Jeremy Linden: | I'm not sure that the ability to disable that animation is a basic feature of Second Life... However, I do have a workaround :-) |
[13:06] | Song Kangjon: | OK |
[13:06] | Jeremy Linden: | Actually... I should probably try it myself to make sure it works :-) |
[13:06] | Jeremy Linden | shouts: Can you hear me now? |
[13:06] | Song Kangjon: | yes |
[13:06] | Jeremy Linden: | Erm... Guess I should stand up. |
[13:07] | waelya Tenk: | hi Mari! : ) |
[13:07] | Marianne McCann: | Hiya |
[13:07] | Jeremy Linden | shouts: How about now? |
[13:07] | Song Kangjon: | didn't work |
[13:07] | Jeremy Linden: | Nope! I'm totally wrong :-( |
[13:07] | Yana Ember: | i think most AO's stop it |
[13:07] | Jeremy Linden: | Typing "/0" before your text will prevent you from using your typing animation. Otherwise, you'll need to be playing a higher-priority animation, like Yana said. |
[13:07] | Song Kangjon: | the anim has priority 2, according to the SL wiki. Can that be lowered? |
[13:08] | Arawn Spitteler: | It can be stopped, if detected |
[13:08] | Jeremy Linden: | You can't change the priority of the built-in animations, I'm afraid. |
[13:08] | Song Kangjon | shouts: testing shout with /0 |
[13:08] | Song Kangjon: | so /0 had no effect |
[13:08] | Torley Linden: | What'd I miss? :) |
[13:08] | Song Kangjon: | and my AO has no effect |
[13:08] | Arawn Spitteler: | https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=6010 |
[13:08] | Yana Ember: | trying to work out how to stop the shouting amin |
[13:08] | Yana Ember: | anim* |
[13:08] | Yana Ember | shouts: mine? |
[13:08] | Yana Ember: | mine dos for a second |
[13:09] | Yana Ember: | lol |
[13:09] | Jeremy Linden | looks over the horizon. BRB. |
[13:09] | Voice not | available at your current location |
[13:09] | Jeremy Linden: | Huh. Someone took care of that one quick :-) |
[13:09] | Arawn Spitteler: | Have a seat, Olga |
[13:10] | Yana Ember: | i stood up to try, it delayed the shout anim for a second |
[13:10] | Olga Ivanova: | Hello. Thank you Arawn. |
[13:10] | Torley Linden: | ARGH... |
[13:10] | Song Kangjon: | here's another |
[13:10] | waelya Tenk: | oh oh |
[13:10] | waelya Tenk: | again |
[13:10] | Marianne McCann: | Ah, nostalgia |
[13:11] | Arawn Spitteler: | Signs, Signs, everywhere are signs... |
[13:12] | Song Kangjon: | The web page Arawn mentioned, SL support center, doesn't have a link to communications |
[13:12] | Song Kangjon: | which is odd for a social networking service like SL |
[13:12] | Marianne McCann: | Social networking service? |
[13:13] | Song Kangjon: | SL is a social networking service |
[13:13] | waelya Tenk: | hmm |
[13:13] | Song Kangjon: | We come here to socialize |
[13:13] | Marianne McCann: | Amongst many, many other things |
[13:13] | Marianne McCann: | I mostly come here to RP and to build/sell. |
[13:13] | Song Kangjon: | RP is form of socializing |
[13:13] | waelya Tenk: | i come here to race fast like a snail |
[13:14] | Song Kangjon: | it's totally dependent on communications |
[13:14] | Song Kangjon: | So is selling. |
[13:14] | Marianne McCann: | I suspect if you asked 10 SL members why they come here, you'd get 15 different answers |
[13:14] | Marianne McCann | grins |
[13:14] | waelya Tenk: | i think i agree with Mari |
[13:14] | Yana Ember: | yeah |
[13:14] | waelya Tenk: | still too is network social thing |
[13:14] | Thend Destiny | quietly waves to everyone :) |
[13:14] | Song Kangjon: | Almost all of which would be deeply involved in communications |
[13:14] | Marianne McCann: | I'm not saying it is not "social networking," but it is a lot more. |
[13:14] | Yana Ember: | he Thend |
[13:14] | waelya Tenk: | yes a lot a lot |
[13:15] | Song Kangjon: | Yes. But I'm sure you agree that communications is at the heart of almost everything everyone does here |
[13:15] | Marianne McCann: | Oh, certainly, but Communication != Social Networking per se |
[13:15] | Song Kangjon: | So why no link to support for communications issues? |
[13:15] | Song Kangjon: | that was my main point |
[13:15] | Thend Destiny: | It's quite essential, and the better that and accessible information works, the better SL works |
[13:15] | Arawn Spitteler: | Social Network? All Reality is a Shared Creation. |
[13:15] | waelya Tenk: | here, out here and probaly in moon too communication is heart of all |
[13:16] | Arawn Spitteler: | Forest and Trees, since Everything is communicated, as something computers do. |
[13:16] | Song Kangjon: | Yes. So one would expect fine-grained control of communications functions, and easy access to support and information to use that control. |
[13:17] | Daniel Voyager: | WB Torley! :) |
[13:17] | Arawn Spitteler | should have ccome wearing a noob |
[13:17] | Torley Linden: | Pardon for my continued disappearances. XD |
[13:17] | Yana Ember: | wb Torley |
[13:17] | Song Kangjon: | But I don't see it on the support page. Or anywhere else I've looked on the SL site. |
[13:17] | Leasha Clip: | kewl |
[13:17] | Song Kangjon: | That's why I finally came here to look for an answer to my question. |
[13:17] | Kate Linden: | Song, you should be able to get support for communication offered through Second Life, such as voice, IM, group chat etc. Is that what you mean? |
[13:18] | Yana Ember: | hi Ziki |
[13:18] | Song Kangjon: | Yes. |
[13:18] | waelya Tenk: | well.. i must say too i prefer ask around here that go to web to search answers... so hard for me the web second life... |
[13:18] | Song Kangjon: | Yes, SL web site is not easy to navigate |
[13:18] | Thend Destiny: | The more in-world, the better |
[13:18] | Kate Linden: | There are many articles in the Knowledge Base and our support teams provide help with those inworld features. |
[13:18] | Ziki Questi | whispers: hi yana |
[13:19] | Jeremy Linden: | Ironically, waeyla, we're the ones who write the information you should be searching for. We hold these office hours so you can tell us what would help you find it :-) |
[13:19] | Arawn Spitteler: | How do we formulate Perspectives of Documentation? Internet Protocol Proffessionals will be looking for the documentation as much as Artistic Financinie Proffessionals. |
[13:19] | waelya Tenk: | i know Jeremy... and i promise i tryed to go to wen there to search.. but i cant do it! : ) |
[13:19] | waelya Tenk | has pinged you. |
[13:19] | waelya Tenk: | web* |
[13:19] | Thend Destiny: | Knowledge Base, SL Wiki, etc, wasn't it said that was going to be accessible in-world too? |
[13:20] | waelya Tenk: | ok im sorry english.... i read very slow.. go ahead people ilove to read all this : ) |
[13:20] | Song Kangjon: | Jeremy, here's my suggestion: On this page: https://support.secondlife.com/ics/support/default.asp?deptID=4417 put in a link to "communications", which would lead to topics about chat, IM, gestures, etc. |
[13:20] | Song Kangjon | has pinged you. |
[13:20] | Kate Linden: | Thend, once we move the Knowledge Base to the wiki, those articles will show through inworld search ALL tab. |
[13:20] | Song Kangjon: | Great. |
[13:20] | Jeremy Linden: | The All tab of Search already searches the wiki; we have to remain somewhat tight-lipped about other specific developments for the moment ;-) |
[13:20] | Thend Destiny | just realized Torley was big lips and a cowboy hat O.o |
[13:20] | Arawn Spitteler: | Actually, you could probably open the page |
[13:20] | Thend Destiny: | Gotcha Kate, thank you |
[13:20] | Torley Linden: | Thend, I'm pretty minimal at the moment! :D |
[13:21] | Song Kangjon: | Anyway, did we find an answer to my question: How do you disable the animation that goes with shouting? or change its anim priority? |
[13:21] | Thend Destiny: | And thank you too, Jeremy.. It sounds exciting |
[13:21] | Thend Destiny | has pinged you. |
[13:21] | Jeremy Linden: | Ah, yes. We are moving the Knowledge Base into the wiki... that's public knowledge :-) |
[13:21] | Thend Destiny: | Lol Torley |
[13:21] | Torley Linden: | We'll be promoting the fact you can use the Search > All tab to search the Wiki in-Viewer, I know some commenters have brought this up. |
[13:21] | Torley Linden: | (Commenters on blogs.secondlife.com) |
[13:21] | Torley Linden: | It's one of those tips that's simply useful to know! |
[13:21] | Thend Destiny: | Good question, Song |
[13:21] | Kate Linden: | You can search now for some of the pilot articles. From the ALL tab, select Wiki from the category drop down. Example article How do I walk or run? |
[13:22] | Torley Linden: | Song, that's a specific and interesting thing to wonder about. I wonder if someone's made an AO which suppresses or replaces that in particular. |
[13:22] | Torley Linden: | I know some people have made AOs for more realistic crying and other gesticulating. |
[13:22] | Niky Zenovka: | Hellos |
[13:23] | Torley Linden: | Hello and welcome! |
[13:23] | Song Kangjon: | That's worth searching for, Torley |
[13:23] | Niky Zenovka: | Hi Torley |
[13:23] | Song Kangjon: | But SL doesn't give us that level of control, I guess |
[13:23] | Torley Linden: | If we can't figure that out here, Song, you may very well want to ask in Second Life Answers! Know where that is? |
[13:23] | Song Kangjon: | No |
[13:23] | Thend Destiny: | About merging in-world with web, what if, to make it more recognizable for new folks already familiar with webpages, you make a Linden area that mimics the style and format of the Wiki? Like, LOOKS like a webpage? |
[13:23] | Torley Linden: | Since the typing anim can be suppressed, it's sensible to think there may also be a switch for shouting. |
[13:23] | Arawn Spitteler: | SL gives quite a lot of control, but not all is default |
[13:23] | Song Kangjon: | that's what I thought, Torley |
[13:24] | Torley Linden: | https://blogs.secondlife.com/community/answers |
[13:24] | Song Kangjon: | thanks, Torley |
[13:24] | Thend Destiny: | SL is the center of the new virtual uberweb, after all.. This would help bridge the gap in people's minds |
[13:24] | Thend Destiny: | (And please excuse me for talking in-between topics) |
[13:24] | Torley Linden: | We'll have more details on integrating the wiki with in-Viewer help to come in good time, I hope! (As initially announced at our SLCC workshop.) |
[13:24] | Arawn Spitteler: | In the listen event, llStopAnimation("shout"); might do it |
[13:24] | Kate Linden: | Song, this page might be helpful: http://wiki.secondlife.com/wiki/Internal_Animations |
[13:25] | Song Kangjon: | Arawn, what do you mean? |
[13:25] | Jeremy Linden: | Hm. I wonder if Arawn's idea would work. He's referring to an LSL scripting function. |
[13:25] | Song Kangjon: | I looked at the internal animations page, thanks, Kate. It tells me the priority of the animation |
[13:25] | waelya Tenk: | yes cool : ) |
[13:25] | waelya Tenk: | yay Arawn |
[13:25] | Arawn Spitteler: | Instead of a full AO, just stop Shout, when the avatar speaks |
[13:26] | ||
[13:26] | Song Kangjon: | Right. That would be good. |
[13:26] | Song Kangjon: | But not stop all of shout -- I still want the sound to carry |
[13:26] | Jeremy Linden | is writing a test script for this. |
[13:26] | Arawn Spitteler: | The above would simply stop the animation |
[13:26] | Song Kangjon: | i.e., the range at which my text will be seen |
[13:27] | Song Kangjon: | perfect, then |
[13:27] | Yana Ember: | the range would be the same |
[13:27] | Song Kangjon: | that would work |
[13:29] | Niky Zenovka: | Hmmm... topic is animation? Have a question, but on other animation type.... =) |
[13:29] | Torley Linden: | Please do ask, Niky! |
[13:30] | Arawn Spitteler: | What's the other animation type? |
[13:30] | Niky Zenovka: | Is it possible to animate 2 different textures, different sides, on an one prim object? |
[13:30] | Jeremy Linden: | Ok, time to test this :-) |
[13:30] | Jeremy Linden | shouts: I am shouting now! |
[13:30] | Niky Zenovka: | (llTextureAnimation....= |
[13:30] | Yana Ember: | you did it Jeremy |
[13:30] | Yana Ember | has pinged you. |
[13:30] | Jeremy Linden | shouts: Looks like I'm not animating :-) |
[13:30] | Jeremy Linden: | Arawn, for the scripting win :-) |
[13:30] | Arawn Spitteler: | Not unless you can use the textures clevery. You can only have one TExture Animation, on a prim |
[13:30] | Torley Linden: | Oooh! Nice. |
[13:30] | Torley Linden: | And here we have a moment! |
[13:30] | waelya Tenk: | yay Arawn! |
[13:31] | Torley Linden: | *clapclapclap* |
[13:31] | Yana Ember: | wtg Arawn |
[13:31] | waelya Tenk: | that was good idea |
[13:31] | Song Kangjon | claps |
[13:31] | Ziki Questi | applauds |
[13:31] | Daniel Voyager: | great job! :) claps |
[13:31] | Song Kangjon: | What did you do? |
[13:31] | Niky Zenovka: | Let me explain... I have a big sphere, which is Earth, and it is hollow... the inner side is the continents, and outer is the clouds layer... I wanted to rate them opposite side |
[13:31] | Marianne McCann: | Woo! |
[13:31] | Arawn Spitteler: | He built a quick override for the shout animation |
[13:31] | Song Kangjon: | In that box? |
[13:32] | Jeremy Linden: | Yup. I can hand out the script, full-perms, to anyone who wants it. |
[13:32] | waelya Tenk: | pls! |
[13:32] | Yana Ember: | yes please :D |
[13:32] | Song Kangjon | raises her hand. "Please!" |
[13:32] | Thend Destiny: | Jeremy, your typing anim Ao wouldn't be affecting your shout, would it? |
[13:32] | Thend Destiny | has pinged you. |
[13:32] | Niky Zenovka: | I could accomplish via llTargetOmega plus llTextureAnim.... but.... it does not bring the effect on my previous 2 prim Earth |
[13:32] | Daniel Voyager: | yes please! |
[13:32] | Arawn Spitteler: | Scripts exist in Objects, to function, and the basic object is a box |
[13:32] | Ziki Questi: | yes please! |
[13:32] | Thend Destiny: | And thank you :) |
[13:32] | Torley Linden: | Well let's see Song test it and see how it goes! |
[13:32] | Marianne McCann: | Hi Melchizedek |
[13:32] | Jeremy Linden: | I thought I might, Thend, so I overrode it for one of the test shouts :-) |
[13:32] | Song Kangjon: | I'd love to |
[13:32] | Song Kangjon | accepted your inventory offer. |
[13:32] | Thend Destiny: | Cool, nicely done ;) |
[13:32] | Melchizedek Blauvelt: | Hi all, sorry for the lateness (blames Nyx) |
[13:33] | waelya Tenk | accepted your inventory offer. |
[13:33] | waelya Tenk: | ty Jer! |
[13:33] | Thend Destiny: | Hello Mel |
[13:33] | Daniel Voyager | accepted your inventory offer. |
[13:33] | Yana Ember: | hi Mel |
[13:33] | Daniel Voyager: | ty |
[13:33] | Thend Destiny | accepted your inventory offer. |
[13:33] | Song Kangjon: | so now I can put that script into some object that I'm wearing and it will suppress my shout animation? |
[13:33] | Thend Destiny: | Ty :) |
[13:33] | waelya Tenk: | yes! : ) |
[13:33] | Jeremy Linden: | In theory, yes. :-) |
[13:33] | Arawn Spitteler: | Tardiness, if you please, Mulch; Late represents a very different fan club. |
[13:33] | Song Kangjon: | except I can't build or rez an object here |
[13:34] | Jeremy Linden: | I do not endorse or condone this as an official Linden Lab solution, though... just one guy handing out a toy :-) |
[13:34] | Thend Destiny: | Heh heh |
[13:34] | Daniel Voyager: | hey Youri |
[13:34] | Youri Ashton: | hello! |
[13:34] | Song Kangjon: | OK, I put it into this bracelet |
[13:34] | Song Kangjon | shouts: test test |
[13:34] | Thend Destiny: | Hello Youri |
[13:34] | waelya Tenk: | test it Song : ) |
[13:34] | Thend Destiny: | It works Song! |
[13:34] | Song Kangjon | shouts: test again |
[13:35] | Ziki Questi: | that's very cool :) |
[13:35] | Arawn Spitteler | sees Sopng shouted, but didn't see her shouting |
[13:35] | Song Kangjon: | it suppresses most of the anim -- watch closely |
[13:35] | Song Kangjon | shouts: test |
[13:35] | waelya Tenk: | haha |
[13:35] | Song Kangjon: | now it didn't suppress it at all |
[13:35] | Thend Destiny: | Hmm, saw a flash of shout there |
[13:35] | Jeremy Linden: | Yeah, it's not perfect... the scripting engine has to take a few beats to figure out you said something, then react to it. |
[13:35] | waelya Tenk: | : ) try turn AO off? |
[13:35] | Youri Ashton: | daniel back to non-human avi i see :) |
[13:35] | Yana Ember: | your mouth opens, but it would do if you shouted anyway |
[13:35] | Song Kangjon | shouts: so maybe a longer shout would give a better result? |
[13:36] | Song Kangjon: | oh, yeah, that worked great! |
[13:36] | Song Kangjon: | Thank you, Jeremy!! |
[13:36] | Song Kangjon | has pinged you. |
[13:36] | Song Kangjon: | Thank you everyone! |
[13:36] | Torley Linden: | Here at the Doc Dock, come see the most silent shouts ever. :) |
[13:36] | Thend Destiny | is impressed |
[13:36] | Torley Linden: | This has been a fantastic demonstration! |
[13:36] | Jeremy Linden: | Keep in mind that it won't work as well in laggy Regions, since it'll take more time for the server to react :-) |
[13:36] | Song Kangjon: | Of course. |
[13:36] | Daniel Voyager: | yes Youri. I like change! :) |
[13:37] | Song Kangjon | fidgets with pleasure at her new shouting ability |
[13:37] | waelya Tenk: | hehe nice! |
[13:37] | Youri Ashton: | :) |
[13:37] | Jeremy Linden: | Speaking of scripting, did anyone here get a chance to read my blog post a few weeks ago, about LSL scripts? |
[13:38] | Thend Destiny: | Nuts, I missed it |
[13:38] | Jeremy Linden: | It's still up :-) |
[13:38] | Thend Destiny | is learning scripting from the ground up atm |
[13:38] | Thend Destiny: | I'll check it out, thx ;) |
[13:38] | Thend Destiny: | Hello Ardy |
[13:38] | s scripted | objects are often ground-up |
[13:38] | Ardy Lay: | Oh boy. Center stage again. How embarasing |
[13:38] | Laurent Bechir: | what url, please ? |
[13:39] | Jeremy Linden: | https://blogs.secondlife.com/community/community/tnt/blog/2009/08/12/hello-avatar |
[13:39] | Jeremy Linden: | That should be the one. |
[13:39] | Yana Ember: | Jeremy, could i get a copy of that shout script please? |
[13:39] | Yana Ember | has pinged you. |
[13:39] | Laurent Bechir: | ty |
[13:39] | Yana Ember | accepted your inventory offer. |
[13:39] | Jeremy Linden: | Sure thing. |
[13:39] | Yana Ember: | thankyou :D |
[13:40] | Song Kangjon: | I just sent it to some friends. It'll soon be circulating around SL. |
[13:40] | Youri Ashton: | talking about links, the pictures taken last week by me are on my blog, for those that like to have them |
[13:40] | Ziki Questi | accepted your inventory offer. |
[13:40] | Nicholas Hawthorne: | hello everyone :) |
[13:40] | Thend Destiny: | Neat Jeremy, a good starter introduction |
[13:40] | Thend Destiny | has pinged you. |
[13:40] | waelya Tenk: | hola! |
[13:40] | Thend Destiny: | Hello Nicholas |
[13:40] | Youri Ashton: | hello nicholas! |
[13:40] | Thend Destiny: | Hello avatar! |
[13:41] | Yana Ember: | hi Nicholas |
[13:41] | Nicholas Hawthorne: | forgot it was wednsday lol |
[13:41] | Daniel Voyager: | lol |
[13:41] | Jeremy Linden: | I got some good responses from experienced scripters in the comments, but not very many new scripters asked me any questions :-) |
[13:41] | Song Kangjon: | Well, thanks again everyone. Sorry to take up so much of office hours! I appreciate the help very much. Now I'm off. |
[13:41] | Youri Ashton: | i actually just got home, local thing going on here |
[13:41] | waelya Tenk: | bye Song! |
[13:41] | Thend Destiny: | Those new to scripting are way too nervous about it, probably lol |
[13:41] | Youri Ashton: | thought i wouldnt make the meeting o_0 |
[13:42] | Yana Ember: | bye song |
[13:42] | Thend Destiny: | The concept of scripting really puts many off, like, they think it's too way out there for them |
[13:42] | Thend Destiny: | Seeya Song |
[13:42] | Youri Ashton: | daniel, dont make me take out my dragon avi :) |
[13:42] | Kate Linden: | Here isa single prim with one rotation scripts and four different rotating textures. |
[13:43] | Daniel Voyager: | hehe |
[13:43] | Nicholas Hawthorne: | xD |
[13:43] | Kate Linden: | *script |
[13:43] | Yana Ember: | it is quite confusing if your not used to it |
[13:43] | Marianne McCann: | Hey Naxos! |
[13:43] | Melchizedek Blauvelt: | I thought for months Linden Office Hours were probably like dentist appointments, Jeremy |
[13:43] | Melchizedek Blauvelt | has pinged you. |
[13:43] | Jeremy Linden: | Yeah, that's been my experience too, Thend. Lots of people seem to think of LSL as some kind of black magic, when really it's just a very specific set of instructions :-) |
[13:43] | Daniel Voyager: | I prefer this one. |
[13:43] | Naxos Loon: | hello |
[13:43] | Nicholas Hawthorne | growls... |
[13:43] | Arawn Spitteler | had http://blip.tv/file/304481 load with his FireFox: If anything, Scriptng is oo simle, an designed to eep usout of Trouble. |
[13:43] | Ziki Questi | smiles at Naxos |
[13:43] | Naxos Loon: | zikilina |
[13:43] | Jeremy Linden: | Uh. Does that mean that you only attend office hours every six months, or when your teeth hurt? :-) |
[13:43] | Thend Destiny: | Exactly Jeremy.. I describe it like simply learning a foreign language, and with all the effort that would that inclusive |
[13:43] | Thend Destiny | has pinged you. |
[13:44] | Thend Destiny: | Lol |
[13:44] | Nicholas Hawthorne: | xD |
[13:44] | Marianne McCann: | Dentist visits? "Is it safe?" |
[13:44] | Niky Zenovka: | Interesting Kate... how did you do that? More interesting, you are rotating 4 diff textures in one side! |
[13:44] | Thend Destiny: | That's a really neat prim, Kate |
[13:44] | Kate Linden: | It's a twisted prim. |
[13:44] | Thend Destiny: | Ahh |
[13:44] | Niky Zenovka: | Ok... |
[13:44] | Jeremy Linden: | Ooh... I bet I know how she did it. |
[13:44] | waelya Tenk: | wow |
[13:44] | Daniel Voyager: | Dentist visits lol |
[13:45] | Marianne McCann: | Love prims like that. I used them both in my home and in Nova Albion for displaying photos |
[13:45] | Niky Zenovka: | I thought I could control the texture animations on a Sphere too, by specifying the inner and outer sides? |
[13:45] | Torley Linden: | Alas Jon won't be able to make it to our Office Hours today, he's immersed in an exciting new project! |
[13:45] | Thend Destiny: | Aww, and cool, Torley |
[13:45] | Niky Zenovka: | But what you did is really cool |
[13:45] | Torley Linden: | We're just full of cool demos today! |
[13:45] | Marianne McCann: | saw another yesterday that used the same prim abuse but with a slideshow script keyed into the different faces. Really smart work |
[13:45] | Nicholas Hawthorne: | AWWW MAN....... |
[13:46] | Torley Linden: | Hey I reconize that texture... |
[13:46] | waelya Tenk: | heeh |
[13:46] | Niky Zenovka: | ~~~* lmao *~~~ |
[13:46] | Marianne McCann: | Makes me want to pull out some of the fun sculpts I've been doing for my BL build |
[13:46] | Kate Linden: | We have a blog post on TNT with links to a twisting prim guide by Ayumi Cassini: https://blogs.secondlife.com/community/community/tnt/blog/2009/07/30/ultimate-guide-to-prim-twisting-by-ayumi-cassini You should definitely check it out. |
[13:46] | Torley Linden: | Lots of great resources to go around. :) |
[13:46] | Arawn Spitteler: | Scripting is essentially telling he object how to respond to events |
[13:47] | Marianne McCann: | Found an inworld tool that allows you to build using basic prims, and generates a sculpt map from the result. Not too detailed work, but great for quick scaffolds and such |
[13:47] | Thend Destiny: | Wowee, nice Kate.. I know a jewelry maker that might be interested in that.. Plus can use any tips I can get too |
[13:47] | Ardy Lay: | Kate's hair isn't loading. Texture console says that Kate's hair texture would occupy zero pixels on screen. :-( |
[13:47] | Thend Destiny: | Wow Marianne |
[13:48] | Marianne McCann: | Those sawhorses, for example, are a single prim |
[13:48] | Arawn Spitteler: | Is Marianne wearing a Sulpty? |
[13:48] | Kate Linden: | When Torley put the post out about twisted prim,I went to the guide and played around with the examples. I ended up adding a texture rotation script and it worked the way I hoped. I learned something too. :) |
[13:48] | Marianne McCann | nods |
[13:48] | waelya Tenk: | ohh cool Maei |
[13:48] | Thend Destiny: | :) |
[13:48] | Marianne McCann: | (It's attached to me cuz of no rez, but you can inspect |
[13:48] | Leasha Clip: | aren't twisted prims confined to Zindra now? |
[13:49] | Leasha Clip: | ;-) |
[13:49] | Arawn Spitteler: | Those are just twisted minds |
[13:49] | Thend Destiny: | Experimenting with stuff after learning the basics is great.. |
[13:49] | Torley Linden: | Oh yes! Everyone with Linden Bear requests, please send IMs! |
[13:49] | Leasha Clip | waves bye bye |
[13:49] | waelya Tenk: | i need to go!! see you all soon! |
[13:50] | Thend Destiny: | Seeya waelya |
[13:50] | Nicholas Hawthorne: | xD |
[13:50] | Youri Ashton: | I got a few things done myself in last few days, the free castle i been working on is tested for wheelchair use and aproved, blind users can use the doors on command, texturing is almost finished, detail work is mostly done, still needs a few other things though. is being worked on |
[13:50] | Marianne McCann: | Bye Bye!! |
[13:50] | Nicholas leaps | at their target and slobbers all over them... |
[13:50] | Nicholas Hawthorne: | xD |
[13:50] | Nicholas Hawthorne: | lol |
[13:50] | Marianne McCann | snickers |
[13:51] | Thend Destiny: | Hello Anya |
[13:51] | Anya Yalin | waves |
[13:51] | Torley Linden: | Hey Anya! Thanks again for the telephone! :) |
[13:51] | Youri Ashton: | adding new blog posts this weekend, with new pics fo that castle as one of the updates |
[13:52] | Anya Yalin: | heya :) and yw <3 |
[13:52] | Marianne McCann: | A great resource for twisting prims into some way useful shapes: http://ayumicassini.blogspot.com/2009/07/ultimate-guide-to-prim-twisting.html |
[13:52] | Thend Destiny: | Hello Wyn |
[13:52] | Youri Ashton: | oh yeah, updated my bear as well, got a wearable bear in the box now as well :) |
[13:52] | Wyn Galbraith: | Hey, SL seems to hate me today. :( |
[13:52] | Jeremy Linden: | It's pretty amazing what some Residents can do with SL's building blocks :-) |
[13:53] | Kate Linden: | Thanks Mari! That's the one! |
[13:53] | Marianne McCann | grins |
[13:53] | Torley Linden: | Yeah, that and Chandra Meehan's guides are among the most elegant tutorials I've seen yet, Mari. |
[13:53] | Marianne McCann: | Ya, I keep a link to that page handy. Find myself often going "what was that shape..." |
[13:53] | Ziki Questi: | yes, that's an excellent post by ayumi |
[13:53] | Thend Destiny | 's web browser is getting a workout |
[13:53] | Marianne McCann: | Oh yes, Torley. That's a good'un too |
[13:53] | Anya Yalin | stares at Torley's avatar o.O |
[13:53] | Arawn Spitteler: | Does she mean Twisted or Tortured? |
[13:53] | Wyn Galbraith | hates missing meetings she meant to be at. |
[13:54] | Torley Linden: | I'm just a big mouth, that's all. |
[13:54] | Wyn Galbraith: | LOL |
[13:54] | Nicholas Hawthorne: | LOL |
[13:54] | Thend Destiny: | Lol |
[13:54] | Melchizedek Blauvelt: | I throw in an eye |
[13:54] | Youri Ashton: | :) |
[13:54] | Melchizedek Blauvelt: | Do we hhave a nose? |
[13:54] | Jeremy Linden: | I once had a particle generator that made me a big name... |
[13:54] | Wyn Galbraith: | Hasn't totally rez'd for me yet |
[13:54] | Yana Ember: | i have a couple of spare ears |
[13:55] | Torley Linden: | ;D |
[13:55] | Torley Linden: | Assemble me out of spare parts so that I may live again! |
[13:55] | Wyn Galbraith: | All I see are lips & tongue & a big cowboy looking hat |
[13:55] | Nicholas Hawthorne: | makes me think of that vonage commercial. with the ear and mouth |
[13:55] | Marianne McCann: | In some ways, it's a perfect avatar for ya, Torley. |
[13:55] | Thend Destiny: | Sounds like an IMPIRL event lol |
[13:55] | Torley Linden: | I have another watermelon monster avatar coming up next after this one. :) |
[13:55] | Arawn Spitteler: | A boy's ears are mounted backwards, that we'll only learn when we speak |
[13:55] | Thend Destiny: | Hah hah |
[13:55] | Torley Linden: | That sounds like a riddle, Arawn. |
[13:56] | Melchizedek Blauvelt: | more like a horror movie with limbs all over the place Thend |
[13:56] | Youri Ashton: | oh, sounds good torley! makes me wanna take another picture! |
[13:56] | Torley Linden: | Take all you want. :D Hehe, it's too bad you're not on Flickr! |
[13:56] | Nicholas Hawthorne: | brb need to do something in rl |
[13:56] | Nicholas Hawthorne: | afk |
[13:56] | Yana Ember: | that tongue is cool |
[13:56] | Youri Ashton: | lol, you can download all pictures, i dont mind :) |
[13:56] | Arawn Spitteler: | Someone still calls that other immersive video game Reality? |
[13:57] | Marianne McCann: | I'm not even sure at this point how many shots I've done of Torley, Kate, Jon, and Jeremy. |
[13:57] | Marianne McCann | has pinged you. |
[13:57] | Marianne McCann | grins |
[13:57] | Youri Ashton: | for flicker, no, i rather not take to many accounts of things i never really use |
[13:57] | Marianne McCann | is a compulsive snapaholic |
[13:57] | Torley Linden: | Yeah, I understand. Too many tools in my life too, I give anything a try and drop it if it ceases to be useful. |
[13:58] | Thend Destiny: | Good way to be Torley |
[13:58] | Marianne McCann: | Time f'r me to scoot all. Have fun! |
[13:58] | Youri Ashton: | i got 3GB of free space without any advertisements, cant go much better then that! :) |
[13:58] | Thend Destiny: | Seeya Marianne |
[13:58] | Torley Linden: | I always love hearing why people like a certain product or service, how they came to found out about it, and soforth. |
[13:58] | Melchizedek Blauvelt: | Bye Mary |
[13:58] | Marianne McCann: | Back to workin on the camp |
[13:58] | Marianne McCann: | Bye Bye!! |
[13:58] | Anya Yalin: | bai Marianne |
[13:58] | Yana Ember: | bye bye Marianne |
[13:59] | Torley Linden: | Ta tas! |
[13:59] | Youri Ashton: | i can understand why others like it torley, i just dont have any more value for it at this time |
[13:59] | Niky Zenovka: | Bye Marianne |
[13:59] | Thend Destiny: | Me too Torley.. The underlying psychology of stuff is very interesting |
[13:59] | Arawn Spitteler: | Phillip's Talk, this evening, I couldn't find a link from the home-blog |
[13:59] | Daniel Voyager: | bye Marianne |
[13:59] | Kate Linden: | If anyone wants a copy of this twisted prim with four textures, I set it to take a copy. You can take it apart and put it back together lol |
[13:59] | Ziki Questi: | oh, thanks, kate! |
[13:59] | Thend Destiny: | Thanks Kate :) |
[13:59] | Niky Zenovka: | Ok... great Kate.... I will take a copy |
[13:59] | Torley Linden: | Thend, definitely. Not just the choices but how someone came to make a decision... ? It's so relevant on many fronts. |
[13:59] | Yana Ember: | thanks Kate |
[13:59] | Kate Linden: | My pleasure :) |
[13:59] | Nicholas Hawthorne: | bk |
[14:00] | Youri Ashton: | at this moment it will just take away time i could be using in-world where its needed harder |
[14:00] | Daniel Voyager: | http://www.metanomics.net/show/virtual_goods_and_linden_lab/ |
[14:00] | Torley Linden: | Maybe we should have a gallery of our own homespun goodies, Kate. In addition to the bears. ;D |
[14:00] | Youri Ashton: | anyways, im off to Bambers's meeting :) |
[14:00] | Jeremy Linden: | 2 o'clock... cutting here for the transcript! |
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