Difference between revisions of "VEHICLE LINEAR MOTOR OFFSET"
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|type=integer | |type=integer | ||
|value=20 | |value=20 | ||
|desc=Used with [[llSetVehicleVectorParam]] to set the offset | |desc=Used with [[llSetVehicleVectorParam]] to set the offset for where the linear motor is to be applied from the vehicle's center of mass. | ||
If the VEHICLE_LINEAR_MOTOR_OFFSET is not set, then it defaults to [[ZERO_VECTOR|<0.0, 0.0, 0.0>]]. | If the VEHICLE_LINEAR_MOTOR_OFFSET is not set, then it defaults to [[ZERO_VECTOR|<0.0, 0.0, 0.0>]]. |
Revision as of 19:23, 29 May 2008
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Description
Constant: integer VEHICLE_LINEAR_MOTOR_OFFSET = 20;The integer constant VEHICLE_LINEAR_MOTOR_OFFSET has the value 20
Used with llSetVehicleVectorParam to set the offset for where the linear motor is to be applied from the vehicle's center of mass.
If the VEHICLE_LINEAR_MOTOR_OFFSET is not set, then it defaults to <0.0, 0.0, 0.0>.
Caveats
Related Articles
Notes
This could be useful in vehicles where the source of thrust is important, such as a rocket or an air ship. Most vehicles do not need to change this value from the default.
In rockets using this offset gives that very distinctive spiraling out of control.