Difference between revisions of "While"

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|statement_end=loop
|statement_end=loop
|statement_end_desc=Can be either a single statement, a block statement, or a null statement.
|statement_end_desc=Can be either a single statement, a block statement, or a null statement.
|p1_name=initializer|p1_desc=Executed once just before checking '''condition'''.
|p1_name=condition|p1_desc=If this executes as true then '''loop''' is executed.
|p2_name=condition|p2_desc=If this executes as true then '''loop''' is executed.
|p3_name=increment|p3_desc=Executed after '''loop''', then '''condition''' is checked again.  
|constants
|constants
|spec
|spec

Revision as of 12:43, 8 February 2007

while( conditionloop

•  condition If this executes as true then loop is executed.
•  loop Can be either a single statement, a block statement, or a null statement.


Any of the statements can be null statements.

Specification

Conditional Types
Type Condition
integer True if it is not zero.
float True if it is not zero.[1]
string True if its length is not zero.
key True only if it is a valid key and not NULL_KEY.
vector True if the vector is not ZERO_VECTOR.
rotation True if the rotation is not ZERO_ROTATION.
list True if the length is not zero. Note that correct behavior is only seen with Mono-compiled scripts; LSO-compiled scripts incorrectly resolve to false if the list is non-empty: BUG-230728

Examples

//single statement
integer a = 0;
integer b = 10;
while(a < b)
    llOwnerSay((string)(a++));
//block statement
integer a = 0;
integer b = 10;
while(a < b)
{
    llOwnerSay((string)a);
    ++a;
}
//null statement
integer a = 0;
integer b = 10;
while(++a < b);

Deep Notes

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Footnotes

  1. ^ The OpenSim LSL compiler will not do this implicitly. You will need to use an explicit check.