Difference between revisions of "PRIM PHYSICS SHAPE NONE"

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(Created page with "* The physics shape type attribute can be found in the Features tab of the Edit window. <gallery> File:Physics_shape_none.png </gallery>")
 
 
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* The physics shape type attribute can be found in the Features tab of the Edit window.
{{LSL Constant
<gallery>
|type=integer
File:Physics_shape_none.png
|name=PRIM_PHYSICS_SHAPE_NONE
 
|value=1
</gallery>
|desc=Used with [[PRIM_PHYSICS_SHAPE_TYPE]]. Prims of this type are ignored by the physics engine. Read more details on [[PRIM_PHYSICS_SHAPE_TYPE]]
|notes=[[File:Physics_shape_none.png|thumb|700px|center|'''The physics shape type attribute can be found in the Features tab of the Edit window.''']]
<div style="clear:both;"></div>
|examples
|constants
|functions
|events
|location
|history=
*Introduced in [[Release Notes/Second Life RC LeTigre/11#11.09.09.240509|Second Life RC LeTigre 11.09.09.240509]], September 9, 2011
*[http://www.sluniverse.com/php/vb/scripting/61203-future-physics-functions-tease.html#post1305775 SLUniverse:Future physics functions tease]
|cat1=Prim
|cat2=Physics
|cat3
|cat4
}}

Latest revision as of 05:20, 9 August 2022

Description

Constant: integer PRIM_PHYSICS_SHAPE_NONE = 1;

The integer constant PRIM_PHYSICS_SHAPE_NONE has the value 1

Used with PRIM_PHYSICS_SHAPE_TYPE. Prims of this type are ignored by the physics engine. Read more details on PRIM_PHYSICS_SHAPE_TYPE

Caveats


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Notes

The physics shape type attribute can be found in the Features tab of the Edit window.

Deep Notes

History

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Signature

integer PRIM_PHYSICS_SHAPE_NONE = 1;