Difference between revisions of "CHANGED RENDER MATERIAL"

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(Add to glTF category.)
(Link to what a material IDs and overrides are)
 
Line 11: Line 11:
|type=integer
|type=integer
|value={{LSL Hex|0x1000}}
|value={{LSL Hex|0x1000}}
|desc=Prim material ID or material overrides have changed on one or more faces.  
|desc=Prim [[PRIM_RENDER_MATERIAL|material ID]] or [[GLTF_Overrides|material overrides]] have changed on one or more faces.  


|examples=
|examples=

Latest revision as of 08:55, 29 August 2023

Emblem-important-red.png Warning! Future feature

This function will be supported in the upcoming GLTF Materials project.
Currently it will only work in supported testing areas with a supported test viewer.

Description

Constant: integer CHANGED_RENDER_MATERIAL = 0x1000;

The integer constant CHANGED_RENDER_MATERIAL has the value 0x1000

Prim material ID or material overrides have changed on one or more faces.

Caveats


Examples

default
{
    changed(integer change)
    {
        if (change & CHANGED_RENDER_MATERIAL) //note that it's & and not &&... it's bitwise!
        {
            llOwnerSay("The prim's material ID and/or overrides have changed on one or more faces.");
        }
    }
}

Deep Notes

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Signature

integer CHANGED_RENDER_MATERIAL = 0x1000;