STATUS DIE AT EDGE: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
| Line 3: | Line 3: | ||
|type=integer | |type=integer | ||
|value={{LSL Hex|0x80|128}} | |value={{LSL Hex|0x80|128}} | ||
|desc=Causes the object to be deleted when it goes off world, is overridden by {{LSL Const|STATUS_RETURN_AT_EDGE|integer|hex=0x100|256|c=}}. | |desc=Causes the object to be [[llDie|deleted]] when it goes off world, this is overridden by {{LSL Const|STATUS_RETURN_AT_EDGE|integer|hex=0x100|256|c=}}. | ||
|examples | |examples | ||
|constants= | |constants= | ||
Revision as of 03:35, 24 May 2009
| LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Description
Constant: integer STATUS_DIE_AT_EDGE = 0x80;The integer constant STATUS_DIE_AT_EDGE has the value 0x80
Causes the object to be deleted when it goes off world, this is overridden by STATUS_RETURN_AT_EDGE.
Caveats
Related Articles
Constants
|
Functions
| • | llSetStatus | |||
| • | llGetStatus | |||
| • | llEdgeOfWorld |