Difference between revisions of "ACTIVE"
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|value={{LSL Hex|0x2}} | |value={{LSL Hex|0x2}} | ||
|desc=This is used by sensors to find objects that are moving or objects that contain active scripts. | |desc=This is used by sensors to find objects that are moving or objects that contain active scripts. | ||
Active is intended to mean any object for which the simulator is having to spend CPU time on be it on an embedded script or the object's physical representation. | |||
|examples | |examples | ||
|constants={{LSL Constants Sensor|no_wrapper=true}} | |constants={{LSL Constants Sensor|no_wrapper=true}} |
Revision as of 06:06, 29 October 2008
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Description
Constant: integer ACTIVE = 0x2;The integer constant ACTIVE has the value 0x2
This is used by sensors to find objects that are moving or objects that contain active scripts.
Active is intended to mean any object for which the simulator is having to spend CPU time on be it on an embedded script or the object's physical representation.
Caveats
Related Articles
Constants
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Functions
• | llDetectedType | |||
• | llSensor | |||
• | llSensorRepeat |