Difference between revisions of "COMBAT CHANNEL"

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Line 8: Line 8:
|comment={{#var:comment}}
|comment={{#var:comment}}
|constants=
|constants=
{{LSL ConstRow|COMBAT_LOG_ID}}
{{LSL ConstRow|PUBLIC_CHANNEL}}
{{LSL ConstRow|PUBLIC_CHANNEL}}
{{LSL ConstRow|DEBUG_CHANNEL}}
{{LSL ConstRow|DEBUG_CHANNEL}}
Line 17: Line 18:
|events=
|events=
{{LSL DefineRow||[[listen]]|}}
{{LSL DefineRow||[[listen]]|}}
|articles=
{{LSL DefineRow||[[Combat Log]]|}}
{{LSL DefineRow||[[:Category:LSL_Combat2|Combat2]]|}}
|helpers=
|helpers=
|location
|location
|cat1=Chat
|cat1=Chat
|cat2=Combat2
|cat2=Combat2
|cat3
|cat4
}}
}}

Revision as of 17:40, 13 August 2024

Description

Constant: integer COMBAT_CHANNEL = 0x7FFFFFFE;

The integer constant COMBAT_CHANNEL has the value 0x7FFFFFFE

A channel reserved for combat related log events broadcast to the entire region. System generated messages to this channel will be from COMBAT_LOG_ID.

Caveats


Related Articles

Constants

•  COMBAT_LOG_ID
•  PUBLIC_CHANNEL
•  DEBUG_CHANNEL

Functions

•  llWhisper
•  llSay
•  llShout
•  llRegionSay

Events

•  listen

Articles

•  Combat Log
•  Combat2

Deep Notes

Search JIRA for related Issues

Signature

integer COMBAT_CHANNEL = 0x7FFFFFFE;//Chat channel reserved for combat logging events.