Difference between revisions of "COMBAT CHANNEL"

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{{LSL DefineRow||[[llShout]]|}}
{{LSL DefineRow||[[llShout]]|}}
{{LSL DefineRow||[[llRegionSay]]|}}
{{LSL DefineRow||[[llRegionSay]]|}}
{{LSL DefineRow||[[llRegionSayTo]]|}}
{{LSL DefineRow||[[llListen]]|}}
|events=
|events=
{{LSL DefineRow||[[listen]]|}}
{{LSL DefineRow||[[listen]]|}}

Revision as of 01:58, 15 August 2024

Description

Constant: integer COMBAT_CHANNEL = 0x7FFFFFFE;

The integer constant COMBAT_CHANNEL has the value 0x7FFFFFFE

A channel reserved for combat related log events broadcast to the entire region. System generated messages to this channel will be from COMBAT_LOG_ID.

Caveats


Related Articles

Constants

•  COMBAT_LOG_ID
•  PUBLIC_CHANNEL
•  DEBUG_CHANNEL

Functions

•  llWhisper
•  llSay
•  llShout
•  llRegionSay
•  llRegionSayTo
•  llListen

Events

•  listen

Articles

•  Combat Log
•  Combat2

Deep Notes

Search JIRA for related Issues

Signature

integer COMBAT_CHANNEL = 0x7FFFFFFE;//Chat channel reserved for combat logging events.