While: Difference between revisions
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m then is a reference to time. Than is a comparitive. |
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|notes=A {{LSLG|do-while}} loop is faster | |notes=A {{LSLG|do-while}} loop is faster than a while loop or a {{LSLG|for}} loop. | ||
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|deprecated | |deprecated | ||
Revision as of 21:06, 9 May 2007
| LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
while( condition ) loop
| • | condition | – | If this executes as true then loop is executed. | |
| • | loop | – | Can be either a single statement, a block statement, or a null statement. |
Any of the statements can be null statements.
Specification
| Type | Condition |
|---|---|
| integer | True if it is not zero. |
| float | True if it is not zero.[1] |
| string | True if its length is not zero. |
| key | True only if it is a valid key and not NULL_KEY. |
| vector | True if the vector is not ZERO_VECTOR. |
| rotation | True if the rotation is not ZERO_ROTATION. |
| list | True if the length is not zero. Note that correct behavior is only seen with Mono-compiled scripts; LSO-compiled scripts incorrectly resolve to false if the list is non-empty: BUG-230728 |
Examples
//single statement
integer a = 0;
integer b = 10;
while(a < b)
llOwnerSay((string)(a++));
//block statement
integer a = 0;
integer b = 10;
while(a < b)
{
llOwnerSay((string)a);
++a;
}
//null statement integer a = 0; integer b = 10; while(a++ < b);
Deep Notes
Footnotes
- ^ The OpenSim LSL compiler will not do this implicitly. You will need to use an explicit check.