Difference between revisions of "LlRequestPermissions"

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m (<lsl> example)
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*Scripts may hold permissions for only one agent at a time. To hold permissions for multiple agents you must use more then one script.
*Scripts may hold permissions for only one agent at a time. To hold permissions for multiple agents you must use more then one script.
|examples=Request permission to animate an avatar
|examples=Request permission to animate an avatar
<Pre>
<lsl>default
default
{
{
     touch_start(integer detected)
     touch_start(integer detected)
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         llStopAnimation("sit");
         llStopAnimation("sit");
     }
     }
}
}</lsl>
</Pre>
|helpers
|helpers
|also_events={{LSL DefineRow||{{LSLG|run_time_permissions}}|Permission receiver event}}
|also_events={{LSL DefineRow||{{LSLG|run_time_permissions}}|Permission receiver event}}

Revision as of 18:23, 2 January 2008

Summary

Function: llRequestPermissions( key agent, integer perm );
0.0 Forced Delay
10.0 Energy

Ask agent for permission to run certain classes of functions.

• key agent Avatar key
• integer perm Permission mask (bitfield containing the permissions to request).

Constants Action Category Granter Automatically granted when…
PERMISSION_DEBIT 0x2 take money from agent's account Money Owner
PERMISSION_TAKE_CONTROLS 0x4 take agent's controls Control Anyone sat on, attached
PERMISSION_TRIGGER_ANIMATION 0x10 start or stop Animations on agent Animation Anyone sat on, attached
PERMISSION_ATTACH 0x20 attach/detach from agent Attachment Owner or Anyone attached
PERMISSION_CHANGE_LINKS 0x80 change links Link Owner
PERMISSION_TRACK_CAMERA 0x400 track the agent's camera position and rotation Camera Anyone sat on, attached
PERMISSION_CONTROL_CAMERA 0x800 control the agent's camera
(must be sat on or attached; automatically revoked on stand or detach)
Camera Anyone sat on, attached
PERMISSION_TELEPORT 0x1000 teleport the agent Teleport Anyone[1]
PERMISSION_SILENT_ESTATE_MANAGEMENT 0x4000 manage estate access without notifying the owner of changes Estate Owner
PERMISSION_OVERRIDE_ANIMATIONS 0x8000 configure the overriding of default animations on agent Animation Anyone attached
PERMISSION_RETURN_OBJECTS 0x10000 Used by llReturnObjectsByOwner and llReturnObjectsByID to return objects from parcels Cleanup Owner, Group Owner

Caveats

  • Permissions do not accumulate.
    • If a permission was requested with a previous call to this function and granted, then in subsequent call was not requested, that permission is released (lost).
  • Scripts may hold permissions for only one agent at a time. To hold permissions for multiple agents you must use more then one script.

Examples

Request permission to animate an avatar <lsl>default {

   touch_start(integer detected)
   {
       llRequestPermissions(llDetectedKey(0), PERMISSION_TRIGGER_ANIMATION);
   }
   run_time_permissions(integer perm)
   {
       if (perm & PERMISSION_TRIGGER_ANIMATION)
       {
           llStartAnimation("sit");
           llOwnerSay("animation will end in 5 seconds");
           llSetTimerEvent(5.0);
       }
   }
   timer()
   {
       llSetTimerEvent(0.0);
       llStopAnimation("sit");
   }
}</lsl>

Notes

A dialog is presented to the agent to grant these permissions except for a few cases:

  • If agent is sitting on object - Control and Camera tracking permissions are granted without notification upon request.
  • If object is attached to agent - Control and Attach permissions are granted without notification upon request.

Regardless if a dialog is displayed you should always use the run_time_permissions event instead of depending upon this quirk.

See Also

Events

•  run_time_permissions Permission receiver event

Functions

•  llGetPermissions Get the permissions granted
•  llGetPermissionsKey Get the avatar who granted permissions.

Articles

•  Script permissions

Deep Notes

Footnotes

Signature

function void llRequestPermissions( key agent, integer perm );