Difference between revisions of "STATUS SANDBOX"
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(New page: {{LSL Constant |name={{PAGENAMEE}} |type=integer |value={{LSL Hex|0x20|32}} |desc=This status flag keeps the object from getting away. It causes the object to be unable to leave the sim o...) |
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|desc=This status flag keeps the object from getting away. | |desc=This status flag keeps the object from getting away. | ||
It causes the object to be unable to leave the sim or move more | It causes the object to be unable to leave the sim or move more th'''a'''n 10 meters from the location where the flag was set. | ||
If the object tries to leave the sim or move more | If the object tries to leave the sim or move more th'''a'''n 10 meters it ceases to be [[STATUS_PHYSICS|physical]] and throws a "Hit Sandbox Limit" error. | ||
|examples | |examples | ||
|constants= | |constants= |
Revision as of 22:59, 24 May 2008
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Description
Constant: integer STATUS_SANDBOX = 0x20;The integer constant STATUS_SANDBOX has the value 0x20
This status flag keeps the object from getting away.
It causes the object to be unable to leave the sim or move more than 10 meters from the location where the flag was set.
If the object tries to leave the sim or move more than 10 meters it ceases to be physical and throws a "Hit Sandbox Limit" error.
Caveats
Related Articles
Constants
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Functions
• | llSetStatus | |||
• | llGetStatus |