Difference between revisions of "Viewerhelp:Build Tools - Content"
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Revision as of 17:58, 24 February 2010
Important: THIS ARTICLE IS READY FOR TRANSLATION. |
Important: This article has been translated. The translation was imported on 29 Mar 2010. Any changes will require re-export for incremental translation. |
Tip: For building tips and best practices, see Good Building Practices on the Second Life wiki. |
Click the toolbar icons to change what the mouse cursor does inworld:
Focus | Move | Edit | Create | Land |
Change camera view | Move objects |
Edit objects |
Create new prims |
Terraform terrain |
Note: This article has been edited since it was returned from translation. REQUIRES RE-TRANSLATION. |
Selected object information
Shows the number of objects selected, their total land impact, and the remaining capacity of the current parcel. See Build Tools - Advanced for more information.
Content tab
Displays a list of all objects, LSL scripts, notecards, and other inventory items contained in this object. An object can hold any kind of inventory you can hold in your own inventory. However, an object can't hold nested folders; dragging a folder onto an inventory's contents simply transfers or copies the items to the same level under Contents.
Also unlike your own inventory, an object can't contain two items with exactly the same name. If you attempt to add an item with the same name as an item already in the object, the new item is renamed with a number on the end to distinguish it from the existing item or items.
New Script | Creates a new LSL script called "New Script " in the Contents section of this tab.
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Permissions | Opens Edit_Content_Permissions, which allows you to edit the next-owner permissions of everything in this object's inventory. |
Contents | Lists all inventory contained in this object. You can right-click each item for a list of options for that inventory item, which is a simplified version of the inventory's own context menu:
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