llGetMass
Revision as of 02:32, 4 September 2008 by Strife Onizuka (talk | contribs)
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Summary
Function: float llGetMass( );109 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the mass of object that script is attached to.
Caveats
- Attachments do not effect an avatar's mass, only certain Appearance settings.
Examples
See Also
Functions
• | llGetObjectMass | – | Gets the object mass. | |
• | llGetForce | – | Gets the objects force | |
• | llGetOmega | |||
• | llGetVel | |||
• | llGetTorque | |||
• | llGetAccel |