llSetObjectName

From Second Life Wiki
Revision as of 06:23, 23 October 2008 by Lanita Wingtips (talk | contribs)
Jump to navigation Jump to search

Summary

Function: llSetObjectName( string name );
0.0 Forced Delay
10.0 Energy

Sets the prim's name according to the name parameter.

• string name

If this function is called from a child prim in a linked set, it will change the name of the child prim and not the root prim.

Caveats

  1. The name is limited to 63 characters. Longer prim names appeared cut short.
  2. The LL client did not reliably show the current name. Misleadingly old names sometimes appeared at Edit > General > Name until you closed and reopened the Edit dialog of the prim.

Examples

<lsl>default {

   state_entry()
   {
       string yyyy1mm1dd = llGetDate();
       string name = yyyy1mm1dd + " " + llGetObjectName();
       llOwnerSay("llSetObjectName(\"" + name + "\")");
       llSetObjectName(name);
   }
}</lsl>

See Also

Functions

•  llGetObjectName Get the prims name
•  llGetLinkName Get a linked prims name
•  llGetObjectDesc Get the prims description
•  llSetObjectDesc Set the prims description
•  llGetObjectDetails Get a list of object details

Deep Notes

Signature

function void llSetObjectName( string name );