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  • [15:21] Twisted Laws: i hear its hard on low graphics systems tho because of how its built [15:29] Oskar Linden: are the release notes handy lil?
    18 KB (2,696 words) - 17:07, 17 December 2009
  • ...hich could send a targetted message to (region, object_uuid) would be very handy for certain things</nowiki></font> ...iki>: Yeah, it's a no-repro right now, seems to happen randomly with quite low probability</nowiki></font>
    50 KB (7,608 words) - 08:44, 11 April 2011
  • ...HD''' (AE/FCP/PPRO) Upscales SD footage to HD and improves the clarity of low resolution footage [http://www.redgiantsoftware.com/products/categories/enh ...d in as many formats as you'd like. It compresses the first upload into a handy flash file for posting on the web, but also keeps the original file intact.
    18 KB (2,758 words) - 05:21, 6 May 2022
  • [12:02] <font color=#b5005a><b>Squirrel Wood</b><nowiki>: Your Meeroos are low on nibbles!</nowiki></font> ...elay getting llSetRegionPos, but also can see some cases where it would be handy for SLPPF</nowiki></font>
    41 KB (6,534 words) - 16:28, 20 December 2011
  • ...4:07] [[User:Tree Kyomoonri|Tree Kyomoonri]]: Ashton: another time may be handy yeah * [2011/03/24 14:12] [[User:Lexie Linden|Lexie (lexie.linden)]]: so handy
    70 KB (8,779 words) - 15:53, 24 March 2011
  • * [15:34] Maestro Linden: But it's a handy feature ...ant comment on it, or see commens, jsut seeing the top submission would be handy for group discussions like this
    29 KB (4,169 words) - 16:43, 13 September 2012
  • ...n is not the only factor, but it's used to set the default graphics level (low, med, high, ultra) | I suppose that having that LSL capability would be handy
    41 KB (6,079 words) - 10:24, 16 May 2011
  • * [15:36] [[User:SHAMUS Carter|SHAMUS Carter]]: hehe text is handy on low power devices * [15:37] [[User:SHAMUS Carter|SHAMUS Carter]]: irc bridges are very handy
    40 KB (5,860 words) - 18:49, 8 December 2010
  • ...solutioon is to either pay for a full sim and keep script count extremely low, or rent part of an island that has very active EM monitoring and a hugely ...en</b><nowiki>: The llGetMass() returns a number whose "units" are way too low.</nowiki></font>
    44 KB (6,604 words) - 17:21, 29 July 2011
  • ...a.secondlife.com/browse/VWR-28612 Incorrect texture-face associations when low LOD meshes have subsets of high LOD materials. |width=100% style="padding:0 6px;"|local preview of texutres should be quite handy, and there is always the beta grid for works in progress :)
    93 KB (11,977 words) - 11:45, 22 October 2012
  • ...] Nal (nalates.urriah): Still, even if it did wander out a bit, it sounds handy to me. ...aries in a region with several parcels. Some have the return time set very low.
    22 KB (3,127 words) - 18:06, 3 January 2013
  • [2013/09/19 15:43] Gooden Uggla: never know till you try... sounds handy ...9] Lucia Nightfire: as both those values can be high and/or low and yield low weights
    33 KB (4,618 words) - 11:31, 20 September 2013
  • * [15:22] SMILE (sigma.avro): yes, and getvolume would be more handy than a new funtion that only..... * [15:28] Maestro Linden: well, you could make an ice rink with low friction
    47 KB (6,767 words) - 16:20, 6 October 2011
  • ...=#26c500><b>Wuf Shirabyoshi</b><nowiki>: well maybe it's best to remain at low priority</nowiki></font> ...bb00c5><b>Melvin Starbrook</b><nowiki>: yes just touch that texture.. very handy when shopping lol</nowiki></font>
    60 KB (9,244 words) - 09:14, 14 October 2013
  • * [12:09] Youri Ashton: as i said before, it may be handy to "switch" between 1.23 and 2.0 skins * [12:55] Youri Ashton: 450W is a little low...
    23 KB (3,533 words) - 10:21, 13 April 2010
  • ...16 15:32] Maestro Linden: Well, it's worth a Jira if you have the scripts handy to demonstrate the difference [2013/05/16 16:00] Tiberious Neruda: my framerate is too low to tell
    26 KB (3,342 words) - 18:47, 16 May 2013
  • ...y Linden</b><nowiki>: Currently mono scripts can set their memory limit as low as the memory being used at the time the call is made - if that limit is hi [12:50] <font color=#26c500><b>Qie Niangao</b><nowiki>: Lucy: it *is* very handy that llCastRay can be cast to/from anywhere in the sim, not limited to the
    34 KB (5,341 words) - 16:12, 28 August 2013
  • ...ormal;"|yes.. I would start with a discussion of all the bugs that are too low priority for the lindesn to fix | style="white-space:normal;"|there are some bugs that are probably low hanging fruit.. and constantly cost us time and hassle when making machinim
    98 KB (13,196 words) - 20:36, 22 October 2009
  • * [15:17] [[User:Kelly Linden|Kelly Linden]]: but it is kind of low on the priority list I think. ...oes get you most of the way there so priority for llSetObjectScale is very low
    64 KB (9,078 words) - 19:03, 4 March 2010
  • ...e this comes up by including the phrase "outside of Second Life," which is handy. ...ed to specify an exact string for someone to enter, but this might come in handy one day.
    39 KB (6,180 words) - 09:45, 14 September 2022

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