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- [0010] Open your Inventory; left-click on Create from Inventory toolbar, and select New your Inventory to re-open it. The text should still be there.5 KB (852 words) - 08:47, 2 November 2009
- {{Help|Viewer=*}} The Inventory floating window has both dropdown menus, and context menus.7 KB (1,122 words) - 11:09, 25 May 2011
- {{Help/ja|Parent=Textures|Glossary=*}} テクスチャは、[[inventory|インベントリ]]の中でテクスチャ アイコン [[Image:Inv_item_903 bytes (38 words) - 05:48, 5 August 2009
- | [http://vidtuts.s3.amazonaws.com/second-life-tutorial-how-to-manage-your-inventory.mp4 DOWNLOAD] | ''inventory, controls''3 KB (435 words) - 08:20, 12 June 2008
- // --Texture Changer (inventory)(all prims & all sides)(params).lsl-- * //Name: Texture Changer (inventory)(all prims & all sides)(params).lsl7 KB (693 words) - 09:34, 25 January 2015
- * Help, on every keyword, uses www.LSLwiki.NET information ...functions of LSL could be simulated by putting dummy objects into a dummy inventory. No further attributes (except maybe type) would have to be supported.2 KB (236 words) - 14:04, 21 March 2012
- {{LSL_Function/inventory/fr|nom|uuid=false}} |cat1=Inventory/fr2 KB (227 words) - 15:39, 9 February 2008
- |cat1=Inventory/fr404 bytes (43 words) - 02:04, 8 January 2008
- |cat1=Inventory/fr402 bytes (43 words) - 02:07, 8 January 2008
- |cat1=Inventory401 bytes (42 words) - 03:04, 17 April 2008
- |cat1=Inventory399 bytes (42 words) - 03:06, 17 April 2008
- {{LSL_Function/inventory/fr|objet|uuid=false|type}}{{LSL_Function/fr |cat1=Inventory/fr2 KB (221 words) - 23:40, 18 March 2008
- ===Inventory=== * [[:Category:Inventory Messages|Inventory Messages]]3 KB (361 words) - 18:31, 6 September 2023
- QUICKTIPS help you learn a lot in a little time — all are 2 min. or less. | ''inventory, social, control''19 KB (2,506 words) - 07:47, 1 July 2008
- |cat1=Inventory/fr512 bytes (64 words) - 18:51, 19 February 2008
- {{LSL_Function/inventory/fr|son|uuid=true|type=son}}446 bytes (66 words) - 11:35, 18 March 2008
- |return_text=that is the number of items of a given '''type''' in the prims inventory. |constants={{LSL Constants Inventory}}4 KB (489 words) - 09:11, 11 October 2023
- ...he script cannot change the name of the object as it appears in the user's inventory.{{Footnote|2=Whether or not this is a bug is still debated, regardless LL h ...(to inventory, not dropped) this name change is discarded and the name in inventory is used instead.4 KB (542 words) - 15:17, 9 October 2023
- {{OSWikiFeatureNav|parent=Inventory}} Clicking the Inventory button or hitting ctrl-i.12 KB (1,891 words) - 13:34, 7 September 2007
- |inject-2={{LSL_Function/face|face}}{{LSL_Function/inventory|material|uuid=true|type=material}} // the first material alphabetically inside the same prim's inventory1 KB (178 words) - 05:47, 17 February 2024