llSound

From Second Life Wiki
Revision as of 14:57, 20 February 2007 by Strife Onizuka (talk | contribs)
Jump to navigation Jump to search
Emblem-important.png Deprecated
(This function has been deprecated, please use llPlaySound instead.)

Summary

Function: llSound( string sound, float volume, integer queue, integer loop );
0.0 Forced Delay
10.0 Energy

Plays sound at volume and whether it should loop or not.

• string sound inventory name or UUID
• float volume between 0.0 (silent) and 1.0 (loud) (0.0 <= volume <= 1.0)
• integer queue boolean, weather or not to queue the song (TRUE) or interrupt the playing song (FALSE).
• integer loop boolean, weather or not to loop the song.

Caveats

  • This function has been deprecated, please use llPlaySound instead.

Examples

Deep Notes

Signature

function void llSound( string sound, float volume, integer queue, integer loop );