Release Notes/Second Life RC BlueSteel/12
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Revision as of 16:17, 8 February 2012 by Oskar Linden (talk | contribs)
12.02.06.248938
- This "maint-server" project scheduled 2012-02-08
- Improved performance for the following functions in LSL scripts compiled to Mono:
- Bug Fixes
- SCR-121 Entire sim (65,536sq.m.) owned by group, llGetParcelMaxPrims(llGetPos(), TRUE) Returning odd number.
- SVC-7348 moving_end() event executes on moving, script-rezzed physical objects
- SVC-7443 Telehubs overridden if teleporting a friend/avatar to a region where telehub exists outside of the telehub area
- Fixed 1 simulator crash related to the physics engine
- Made improvements in code for starting and stopping regions
- Internal code improvements with better memory management and more efficient object updates
- Fixed data in CoarseLocationUpdate messages for avatars above 1020m. These are now sent with a value of 255, which was previously sent as 0 in error. This fixes numerous mini-map issues with avatar relative altitude indicators.
- Fixed a script crasher in llList2List.
- SVC-6750 Color change not applied correctly on cylinder when number of faces is change by altering prim properties.
- Fixed another problem that broke some sims.
- This code is also on Magnum and LeTigre.
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/12#12.02.06.248938
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/12#12.02.06.248938
12.01.27.248571
- This "maint-server" project scheduled 2012-02-01
- Improved performance for the following functions in LSL scripts compiled to Mono:
- Bug Fixes
- SCR-121 Entire sim (65,536sq.m.) owned by group, llGetParcelMaxPrims(llGetPos(), TRUE) Returning odd number.
- SVC-7348 moving_end() event executes on moving, script-rezzed physical objects
- SVC-7443 Telehubs overridden if teleporting a friend/avatar to a region where telehub exists outside of the telehub area
- Fixed 1 simulator crash related to the physics engine
- Made improvements in code for starting and stopping regions
- Internal code improvements with better memory management and more efficient object updates
- Fixed data in CoarseLocationUpdate messages for avatars above 1020m. These are now sent with a value of 255, which was previously sent as 0 in error. This fixes numerous mini-map issues with avatar relative altitude indicators.
- Fixed a script crasher in llList2List.
- This code is also on Magnum and LeTigre.
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/12#12.01.27.248571
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/12#12.01.27.248571
12.01.18.247990
- This "threaded region crossing" project scheduled 2012-01-25
- Features
- Prototype threaded region cross for agents. Uses the new threaded RPC/thread state machine mechanism.
- Also on LeTIgre: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/12#12.01.18.247990
12.01.13.247734
- This "maint-server" project scheduled 2012-01-18
- Features
- New LSL function integer llSetRegionPos(vector position)
- The object with the script will move the root prim position to the given location. The position is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
- Returns 1 if the object is successfully placed within 0.1 m of position.
- Returns 0 and does not move the object if position is more than 10m off region or above 4096m.
- Returns 0 and does not move the object if the object is dynamic (has physics enabled).
- Returns 0 and does not move the object if the object can not move to position due to object entry rules, prim limits, bans, etc.
- The object with the script will move the root prim position to the given location. The position is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
- "frame_number" option added to llGetEnv()
- Returns an integer that represents the current 'frame' of the simulator. Generally only useful for specific debugging cases.
- Bug Fixes
- SVC-7466 A notecard holds more data than a script can read
- SVC-7520 Keyframe motion doesn't move towards the correct position when specified time is not an exact multiple of 1/45 seconds
- SVC-7485 llSetKeyframedMotion cannot stop animation if none is running ... sounds less important than it is ...
- SVC-7493 Weird mesh land impact issue
- Fixed several simulator crash bugs and potential memory leaks.
- Fixed a notecard crashing bug.
- Code also deployed to LeTigre: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/12#12.01.13.247734
12.01.06.247303
- This "maint-server" project scheduled 2012-01-11
- Bug Fixes
- SVC-7540 Offline email notifications received but never delivered on login.