llGetObjectName

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Revision as of 20:00, 9 January 2014 by Strife Onizuka (talk | contribs)
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Summary

Function: string llGetObjectName( );
0.0 Forced Delay
10.0 Energy

Returns a string that is the name of the prim the script is attached to.

KBcaution.png Important: This function does not get the name of the object's rootprim, but the name of the prim containing the script. Please use llGetLinkName(LINK_ROOT); instead.

Caveats

  • The prim name is limited to 63 bytes, any string longer than that will be truncated. This truncation does not always happen when the attribute is set or read.
  • This function may return "(Waiting)" sometimes. See: #Notes

Examples

Get this prim's name Get the root prim's name
<lsl>

default {

   state_entry()
   {
   //  PUBLIC_CHANNEL has the integer value 0
       llSay(PUBLIC_CHANNEL, "This prim's name: " + llGetObjectName() );
   }

} </lsl>

<lsl> default {

   state_entry()
   {
   //  PUBLIC_CHANNEL has the integer value 0
       llSay(PUBLIC_CHANNEL, "Root prim's name: "
           + llGetLinkName(LINK_ROOT));
   }

} </lsl>

Notes

Erroneous "(Waiting)"

Presumably the function queries the asset server for a predetermined time and returns "(Waiting)" if that elapses. It then silently proceeds to the next instruction. A work around therefore, might be to test object name is not "(Waiting)" after calling llGetObjectName.

See Also

Functions

•  llSetObjectName Set the prims name
•  llGetLinkName Get a linked prims name
•  llGetObjectDesc Get the prims description
•  llSetObjectDesc Sets the prims description
•  llGetObjectDetails

Articles

•  Limits SL limits and constrictions
•  Prim Attribute Overloading

Deep Notes

Signature

function string llGetObjectName();