PRIM HEALTH
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Description
Constant: integer PRIM_HEALTH = 52;The integer constant PRIM_HEALTH has the value 52
Sets the health of the object.
Caveats
- Does not make this object scannable as a DAMAGEABLE object. For that you will need to give add on_damage or final_damage events to the script on the object which will mark it as being able to process damage
Related Articles
Functions
| • | llGetHealth | |||
| • | llSetPrimitiveParams | |||
| • | llSetLinkPrimitiveParams | |||
| • | llGetPrimitiveParams | |||
| • | llGetLinkPrimitiveParams |
Articles
| • | Combat2 |