TEXTURE PLYWOOD

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Revision as of 22:46, 7 July 2008 by Chaz Longstaff (talk | contribs) (moved to texture category where it was missing; was under string instead, which was weird)
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[[Category:LSL {{{type}}}|TEXTURE_PLYWOOD]]

Description

Constant: [[{{{type}}}|{{{type}}}]] TEXTURE_PLYWOOD = "89556747-24cb-43ed-920b-47caed15465f";

The {{{type}}} constant TEXTURE_PLYWOOD has the value "89556747-24cb-43ed-920b-47caed15465f"

UUID for the default "Plywood" texture

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Notes

Like any LSO string constants longer then 3 characters and used in multiple places in the code, they should be stored in a global variable. The result will be a considerable memory savings. This does not apply to scripts compiled with Mono. See LSL Constants vs Globals for more information about this and examples.
The UUID "89556747-24cb-43ed-920b-47caed15465f" is also shared by the string contant TEXTURE_DEFAULT, making TEXTURE_DEFAULT and TEXTURE_PLYWOOD interchangeable.

Deep Notes

History

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   TEXTURE_DEFAULT is a bad constant name!

Signature

{{{type}}} TEXTURE_PLYWOOD = "89556747-24cb-43ed-920b-47caed15465f";