Difference between revisions of "LlEdgeOfWorld"
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Void Singer (talk | contribs) m (added example) |
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|caveats | |caveats | ||
|constants | |constants | ||
|examples | |examples= | ||
<lsl> | |||
//--// Tells if there are neighboring sims on touch //--// | |||
default{ | |||
touch_start( integer vIntTouched ){ | |||
vector vPosObject = llGetPos(); | |||
if (!llEdgeOfWorld( vPosObject, <0.0, 1.0, 0.0> )){ | |||
llOwnerSay( "There is a Sim to the North" ); | |||
} | |||
if (!llEdgeOfWorld( vPosObject, <1.0, 0.0, 0.0> )){ | |||
llOwnerSay( "There is a Sim to the East" ); | |||
} | |||
if (!llEdgeOfWorld( vPosObject, <0.0, -1.0, 0.0> )){ | |||
llOwnerSay( "There is a Sim to the South" ); | |||
} | |||
if (!llEdgeOfWorld( vPosObject, <1.0, 0.0, 0.0> )){ | |||
llOwnerSay( "There is a Sim to the West" ); | |||
} | |||
} | |||
} | |||
</lsl> | |||
|helpers | |helpers | ||
|also_functions | |also_functions |
Revision as of 10:17, 11 February 2008
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: integer llEdgeOfWorld( vector pos, vector dir );205 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Checks to see whether the border hit by dir from pos is the edge of the world (has no neighboring simulator)
Returns an integer that is a boolean.
• vector | pos | |||
• vector | dir |
Caveats
Examples
<lsl> //--// Tells if there are neighboring sims on touch //--//
default{
touch_start( integer vIntTouched ){ vector vPosObject = llGetPos(); if (!llEdgeOfWorld( vPosObject, <0.0, 1.0, 0.0> )){ llOwnerSay( "There is a Sim to the North" ); } if (!llEdgeOfWorld( vPosObject, <1.0, 0.0, 0.0> )){ llOwnerSay( "There is a Sim to the East" ); } if (!llEdgeOfWorld( vPosObject, <0.0, -1.0, 0.0> )){ llOwnerSay( "There is a Sim to the South" ); } if (!llEdgeOfWorld( vPosObject, <1.0, 0.0, 0.0> )){ llOwnerSay( "There is a Sim to the West" ); } }
}
</lsl>