Difference between revisions of "LlVecMag"
Jump to navigation
Jump to search
(guess that distance in this context is undirected nonnegative) |
m (Added how the calculation works.) |
||
Line 5: | Line 5: | ||
|p1_type=vector|p1_name=vec|p1_desc | |p1_type=vector|p1_name=vec|p1_desc | ||
|return_type=float | |return_type=float | ||
|return_text=that is the magnitude of the vector (the undirected nonnegative distance from '''vec''' to <0.0, 0.0, 0.0>). | |return_text=that is the magnitude of the vector (the undirected nonnegative distance from '''vec''' to <0.0, 0.0, 0.0>). It can be evaluated by doing llSqrt(vec.x*vec.x + vec.y*vec.y + vec.z*vec.z). | ||
|spec | |spec | ||
|caveats | |caveats | ||
Line 13: | Line 13: | ||
{ | { | ||
vector input = <1.0,2.0,3.0>; | vector input = <1.0,2.0,3.0>; | ||
llSay(0,"The magnitude of "+(string)input+" is | llSay(0,"The magnitude of "+(string)input+" is "+(string)llVecMag(input) + "."); | ||
} | } | ||
} | } |
Revision as of 00:33, 26 December 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: float llVecMag( vector vec );12 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the magnitude of the vector (the undirected nonnegative distance from vec to <0.0, 0.0, 0.0>). It can be evaluated by doing llSqrt(vec.x*vec.x + vec.y*vec.y + vec.z*vec.z).
• vector | vec |
Caveats
Examples
default { state_entry() { vector input = <1.0,2.0,3.0>; llSay(0,"The magnitude of "+(string)input+" is "+(string)llVecMag(input) + "."); } }