Materials
Revision as of 14:45, 17 November 2006 by Dan Linden (talk | contribs)
Feature Design Document
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Functional Spec
Stone, Metal, Glass, Wood, Flesh, Plastic, Rubber Light(depricated) via script
- Materials affect the
- Materials affect the collision sound an object makes by default
- You can change the collision sound vie llCollisionSound
- Material affect
Test scripts
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Discussion for future improvements
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Relationship to other features
List of features that need to be tested when this feature changes, and why.
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User Guides
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