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  • ...eger]] <!--[[#Constants|-->PARCEL_MEDIA_COMMAND_*<!--]]--> flags and their parameters |constants={{LSL Constants/Parcel Media|all|b=*}}
    1 KB (202 words) - 14:07, 22 January 2015
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    2 KB (242 words) - 13:42, 24 January 2015
  • {{LSL Function |func_footnote=There are no parameters or return value for this function, as only one [[llSensorRepeat]] can be sp
    1 KB (189 words) - 13:19, 17 January 2016
  • |func=llGetPrimMediaParams|return_type=list|return_subtype=parameters|return_subtype_disp=parameter list |func_desc=Get the media params for a particular face on an object, given the desired list of names.
    1 KB (202 words) - 02:44, 22 January 2015
  • {{LSL_Function/inventory|inventory|uuid=false|type=object}} ...stantiate {{LSLP|inventory}} object at {{LSLP|pos}} with an initial set of parameters specified in {{LSLP|params}}.
    5 KB (721 words) - 05:03, 1 February 2024
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    3 KB (558 words) - 13:46, 24 January 2015
  • {{LSL Function/Headless |inject-2={{LSL Function/link-face|link|nogroup=*}}{{LSL PrimitiveParam Categorize|Link}}
    8 KB (1,023 words) - 12:11, 21 October 2016
  • [[Category:LSL 101]] {{NavNextPrev|prev=Event Handler Parameters|next=Variables}}
    4 KB (685 words) - 06:34, 18 April 2016
  • |inject-2={{LSL Function/uuid|target|object=*}} |func_desc=Causes the object to pursue {{LSLP|target}}.
    2 KB (217 words) - 16:51, 28 October 2023
  • |caveats=*If prim-media is not already on this object, add it. |constants={{LSL Constants/ReturnStatus|table=*|sortable=*}}{{LSL Constants/PrimMedia|set}}
    3 KB (348 words) - 16:42, 6 March 2024
  • ...dicators show you when packet data is being utilized -- typically, when an object makes an update to the world. Each color has a different meaning: ...may cause other things in the area (like textures) to load slower. If the object is made up of many pieces, the packet is larger.
    2 KB (353 words) - 14:56, 2 January 2014
  • {{#vardefine:p_type_parameters_hover|a list consisting of the parameters of the PRIM_TYPE_* flag}} {{#vardefine:p_type_parameters_desc|a list consisting of the parameters of {{LSLP|flag}}}}
    5 KB (800 words) - 10:49, 5 January 2014
  • ...ed to {{GetSet|{{{1|}}}|get the object's llTargetOmega settings|rotate the object at on the given axis at the given rate|/}} }}}} ...ts, and child prims of physical objects, is only a client side effect; the object or prim will collide as non-moving geometry.
    4 KB (482 words) - 13:07, 10 November 2022
  • ...ed to {{GetSet|{{{1|}}}|get the object's llTargetOmega settings|rotate the object at on the given axis at the given rate|/}} }}}} ...ts, and child prims of physical objects, is only a client side effect; the object or prim will collide as non-moving geometry.
    4 KB (494 words) - 01:15, 8 October 2023
  • ==Parameters== | Start parameter passed into the rezzed object's [[on_rez]](integer) event.
    3 KB (479 words) - 10:36, 2 May 2024
  • {{#vardefine:p_type_parameters_hover|a list consisting of the parameters of the PRIM_TYPE_* flag}} {{#vardefine:p_type_parameters_desc|a list consisting of the parameters of {{LSLP|flag}}}}
    5 KB (678 words) - 01:07, 8 October 2023
  • {{LSL Function/damping|damping}} {{LSL Function/strength|strength}}
    3 KB (422 words) - 17:17, 26 March 2020
  • ...creating characters that can move around in the world. Characters can use LSL functions to avoid obstacles, move around corners, climb inclines, and move === LSL functions ===
    4 KB (504 words) - 06:23, 15 July 2014
  • |inject-1={{LSL Function/warning ...user''' and password '''password'''. Also uses '''params''' for additional parameters if used.
    3 KB (430 words) - 22:08, 10 June 2012
  • {{Help|Object=*}} ...r more '''faces''' (or '''sides''') depending on its basic shape and shape parameters. Each face of a prim can have its own [[texture]] properties, [[color]], [[
    7 KB (1,116 words) - 18:01, 2 April 2012
  • |p3_type= list|p3_name= params|p3_desc= A list of parameters to retrieve from the current environment. See table below for details. {{!}} ENV_NO_ENVIRONMENT {{!!}} -3 {{!!}} The environment inventory object could not be found.
    3 KB (443 words) - 03:56, 19 October 2023
  • *リクエストは [[object/ja|オブジェクト]] 単位で抑制されます。(プリム単位で
    7 KB (474 words) - 14:21, 2 January 2016
  • {{KBnote|Please '''do not''' use this API from LSL: there is a native function that does the same job better - [[llRequestUser ...or just a username with Resident the default lastname) and get back a JSON object with the agent id for that name (if it exists).
    3 KB (465 words) - 12:18, 13 April 2020
  • {{LSL Function |p1_type=vector|p1_name=axis|p1_desc=arbitrary axis to rotate the object around
    6 KB (936 words) - 14:24, 18 April 2024
  • |inject-2={{LSL Function/position|pos|region=*}} |func_desc=Directs an object to travel to a defined position in the region or adjacent regions.
    3 KB (343 words) - 14:00, 22 January 2015
  • {{LSL Header}} [[LSL Protocol|Back to Protocol page]]
    3 KB (414 words) - 12:40, 25 January 2015
  • ...eta grid email address are constructed differently: llGetKey() + {{String|@lsl.}} + grid + {{String|.lindenlab.com}}; for the main beta grid set grid to { ...es the filters is removed from the email queue and its data is used as the parameters for this event. If no email matches the filters but the queue is not empty
    4 KB (621 words) - 12:57, 30 April 2022
  • ...Returns a parameter to its built-in default. (Only available for certain parameters.) Parameters List parameters you are authorized to view or modify.
    7 KB (1,022 words) - 14:24, 19 March 2024
  • {{#vardefine:normal_const|{{LSL Const/ja|PRIM_NORMAL|integer|37|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the ...|owner}} does not have {{LSLGC|Permissions/Asset|full permissions}} to the object and the [[PRIM_NORMAL|texture]] is not in the prim's inventory.
    6 KB (781 words) - 04:16, 8 October 2023
  • {{#vardefine:normal_const|{{LSL Const|PRIM_NORMAL|integer|37|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the [[ ...|owner}} does not have {{LSLGC|Permissions/Asset|full permissions}} to the object and the [[PRIM_NORMAL|texture]] is not in the prim's inventory.
    6 KB (783 words) - 06:07, 30 November 2023
  • |Object= {{Otheruses4‎|primitives|[[LSL]] related information|:Category:LSL Prim}}
    5 KB (758 words) - 10:38, 4 September 2023
  • {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face|link}}{{LSL PrimitiveParam Categorize|Link}}
    14 KB (1,722 words) - 11:01, 27 October 2023
  • {{LSL Header|ml=*}} ...of scripts to provide another example using POST. The first script is the LSL code to receive the information on the grid. The second script is a Perl sc
    18 KB (2,342 words) - 11:02, 29 April 2019
  • ...ng|p2_name=environment|p2_desc=The name of an environmental setting in the object's inventory or the asset ID for an environment. NULL_KEY or empty string to {{!}} ENV_NO_ENVIRONMENT {{!!}} -3 {{!!}} The environment inventory object could not be found.
    4 KB (589 words) - 11:41, 27 March 2024
  • {{#vardefine:specular_const|{{LSL Const/ja|PRIM_SPECULAR|integer|36|c=Used to {{GetSet|{{{1|}}}|get|set|/}} t ...|owner}} does not have {{LSLGC|Permissions/Asset|full permissions}} to the object and the [[PRIM_SPECULAR|texture]] is not in the prim's inventory.
    6 KB (873 words) - 04:18, 8 October 2023
  • {{#vardefine:specular_const|{{LSL Const|PRIM_SPECULAR|integer|36|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the ...|owner}} does not have {{LSLGC|Permissions/Asset|full permissions}} to the object and the [[PRIM_SPECULAR|texture]] is not in the prim's inventory.
    6 KB (871 words) - 06:05, 30 November 2023
  • |inject-2={{LSL Function/link|link|, controls which prim(s) receive the [[link_message]].|, ...ect to communicate. It triggers a [[link_message]] [[event]] with the same parameters {{LSLP|num}}, {{LSLP|str}}, and {{LSLP|id}} in all scripts in the prim(s) d
    6 KB (920 words) - 13:57, 22 January 2015
  • ...|p3_desc=can consists of any number of [[#options|option flag]]s and their parameters. ===={{LSL Param|status_code}}====
    15 KB (1,085 words) - 11:32, 22 November 2023
  • {{LSL Header/ja|ml=*}}
    20 KB (1,807 words) - 10:43, 21 February 2016
  • {{LSL Header|ml=*}}{{RightToc}} ||Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
    4 KB (566 words) - 10:07, 17 March 2023
  • ...=list|p2_name=group_keys|p2_desc=list of group UUIDs to check against '''{{LSL Param|avatar}}'''<nowiki>'</nowiki>s current active group|p2_hover=list of key toucher; // Key of person who touches the object
    5 KB (833 words) - 14:47, 9 May 2019
  • {{OSWikiFeatureNav|parent=Edit Object}} * Pie menu when right-clicking the ground or an object
    11 KB (1,697 words) - 10:54, 22 August 2009
  • ...--Texture Changer (inventory)(all prims & all sides)(params).lsl-- * //Name: Texture Changer (inventory)(all prims & all sides)(params).lsl
    7 KB (693 words) - 09:34, 25 January 2015
  • {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face/ja|link}}{{LSL PrimitiveParam Categorize|Link}}
    14 KB (1,444 words) - 00:10, 8 October 2023
  • {{LSL Header}} This script lets you chat some new example LSL code on a channel, and then see this script compile and run that code for y
    29 KB (3,314 words) - 13:22, 24 January 2015
  • ...|p3_desc=can consists of any number of [[#options|option flag]]s and their parameters. ===={{LSL Param|status_code}}====
    15 KB (2,230 words) - 09:48, 5 November 2023
  • The parameters are the same as for the LSL command llSensor(string name, key id, integer type, float range, float arc) The parameters are the same as for the LSL command llSensor(string name, key id, integer type, float range, float arc)
    6 KB (1,005 words) - 05:27, 26 September 2011
  • {{LSL Header}}{{RightToc}} ...hem into both Remote Load Texture Display(input list).lsl and Main Display.lsl. Now decide on what number you want to use as your pin(you can leave the de
    19 KB (1,921 words) - 08:49, 25 January 2015
  • ...iki/Simple_Texture_Changer_(input_list)(multiple_prims_%26_multiple_sides).lsl //Name: Simple Texture Changer (for inventory)(all prims & all sides).lsl
    7 KB (711 words) - 21:03, 24 January 2015
  • {{LSL Header}} ...very high. The changed contact-information needs to be distributed to all object in the network. To create a reliable communication-network in SecondLife re
    15 KB (1,908 words) - 20:45, 24 January 2015
  • {{LSL Header}} {{LSL Tip|The examples listed below are '''NOT NEEDED''' anymore. This page is be
    9 KB (1,028 words) - 14:22, 17 April 2022
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    5 KB (848 words) - 13:40, 24 January 2015
  • ::: see below for query parameters, of course, values are URL escaped ::: '''/<object_id>''' display an info dialog for the object sending this message (2.0)
    11 KB (1,645 words) - 13:31, 11 October 2023
  • {{LSL Header}} list gSkipNames = ["Object", "Tree", ""];
    20 KB (1,584 words) - 10:56, 25 January 2015
  • ...ends an HTTP request to the specified URL with the body of the request and parameters. When the response is received, a [[http_response]] event is raised. ...type=list|p2_subtype=instructions|p2_name=parameters|p2_desc=configuration parameters, specified as HTTP_* flag-value pairs
    13 KB (1,936 words) - 10:00, 19 February 2024
  • {{LSL Header}} // Here, we can specify extra parameters in the email that we need the webserver to know, such as the RPC channel.
    4 KB (404 words) - 16:11, 24 January 2015
  • ** Ability to chat radar info (keys) to boost lsl radars * Can block object sit-on-click
    4 KB (527 words) - 13:27, 14 January 2013
  • * Extra particle parameters: [[llParticleSystem|http://wiki.secondlife.com/wiki/LlParticleSystem]] * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    8 KB (1,048 words) - 22:48, 13 September 2013
  • {{LSL Header}} ...ent the new "reset" command for stopping particle chains and setting their parameters back to the default for the device.
    11 KB (1,086 words) - 02:40, 11 August 2015
  • * [[LSL Browser HUD]] * [[Edit Object]]
    6 KB (629 words) - 13:20, 21 December 2013
  • ...working of the RLVR protocol and a few examples, we refer the reader to [[LSL Protocol/Restrained Love Relay/Specification|the original RLVR specificatio ...stick with the original RLVR specification and still be compatible with [[LSL Protocol/Restrained Love Relay/Comparison|ORG relays]]. However, to have th
    21 KB (3,272 words) - 00:54, 29 July 2012
  • {{LSL Function/Headless ...ia manual reset, [[llResetScript]], [[llResetOtherScript]], or cloning the object). If {{LSLP|value}} is an empty string, the pair is deleted.
    14 KB (1,746 words) - 07:50, 12 August 2023
  • The following parameters are used. There are a few parameters that identify the language to display the results in. Although the searchab
    15 KB (2,371 words) - 11:14, 27 February 2024
  • ...], the texture applied to the prim functions normally; reverting to normal parameters if previously set to [[TRUE]]. {{!}}{{LSL Hex||1|chars=2}}
    6 KB (888 words) - 14:05, 22 January 2015
  • |Object= ===Switch stand Prim/linkset parameters and changes and data string===
    10 KB (1,690 words) - 17:04, 24 January 2012
  • : Other parameters after a second "/" should be ignored, as they could be used for a future ex ...ver]] or [[llEmail]] may be a better way to keep contact between the world object and the relay if the agent leaves the llShout area. But I have not look at
    7 KB (1,266 words) - 18:51, 7 December 2011
  • Back to [[LSL Protocol]] Unlike specialized HUDs, the Cool Hud may work with any scripted object which accepts commands on a private channel, provided the specifications of
    14 KB (1,962 words) - 15:12, 3 March 2022
  • {{LSL Header}} A simple text display object that scrolls text (applied as a texture) from right to left (like ''those''
    10 KB (1,544 words) - 09:30, 25 January 2015
  • * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    9 KB (1,202 words) - 12:01, 19 September 2013
  • Pre-Viewer 2.0 interfacing with an LSL script is a jumble of [[llDialog]], chats, touches and possibly external we ...iaParams]] to set the URL and various parameters on the face of a prim via LSL.
    12 KB (1,731 words) - 09:34, 29 April 2024
  • {{Help|Object=*}} ...store the shape in Second Life's asset storage system. This resulted in an object created with hard edges being ''softened'' when uploaded into the world, cr
    15 KB (2,425 words) - 09:33, 17 August 2009
  • {{LSL Header}}{{LSLC|Dialog}}{{LSLC|Communications}} ...a negative (and non-zero) number from the last 7 digits of the UUID of the object.
    20 KB (2,964 words) - 15:44, 13 August 2018
  • HexText is an LSL script to display Unicode text on 8 faced prims within Second Life. Support ...cally created for you. Every prim will be automatically assigned a special object name that is used internally by the text script so that it knows how to ord
    11 KB (1,691 words) - 09:56, 26 December 2020
  • {{Help|Object=*}}{{Navbox/Media}}[[Image:Sculpted_fruit_small.png|frame|right|Sculpted Pr 2) The LSL call to set sculpted prims is changing to require two parameters: the texture and the topology type. (source: [[Talk:Sculpted_Prims#HEADS_UP
    4 KB (576 words) - 11:13, 13 June 2011
  • Persons who wish to demonstrate competence in intermediate LSL scripting. The different ways scripts can manipulate an object are included in this category. It does not include the ways to interact bet
    18 KB (2,980 words) - 09:01, 6 September 2010
  • * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    10 KB (1,329 words) - 00:16, 5 October 2013
  • ...u may need to change the viewer's channel. To set the channel see [[Viewer parameters]], and more information at [[Get_source_and_compile#Channels_and_Versions]] # Use the client parameters.
    22 KB (2,681 words) - 12:48, 14 February 2012
  • {{LSL Header|ml=2}} While Second Life includes a physics engine, and LSL includes a number of functions for controlling the physical behavior of obj
    26 KB (4,209 words) - 17:24, 22 March 2018
  • ** Fixes {{JIRA|BUG-4949}} Cannot manage block list with certain object names ** The 'You have been teleported by' notification no longer appears when an object with experience permission teleports your avatar
    13 KB (1,796 words) - 16:05, 3 April 2016
  • ** LSL HTTP requests can access data sources that require non-text Accept headers ** Fixes {{Jira|BUG-9504}} "Clicking on any object that affects the navmesh while in mouselook dirties the navmesh"
    7 KB (838 words) - 16:14, 3 April 2016
  • {{Help|Object=*|LandSim=*}} ...re scripts, animations, sounds, and additional textures. These can make an object perform an almost unlimited number of actions.
    23 KB (3,883 words) - 11:16, 25 May 2011
  • * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    9 KB (1,207 words) - 08:52, 24 September 2013
  • ...n order to issue commands to someone using the viewer who does not own the object, that person must wear an attachment that '''relays''' commands after some ...no security implemented in the former. For instance, one could [[rez]] an object that sends a "@remoutfit=force" command over the chat channel to force an a
    17 KB (2,839 words) - 06:01, 9 December 2013
  • [2013/09/12 15:08] Maestro Linden: which has a handful of LSL fixes [2013/09/12 15:10] Maestro Linden: Now, about particle parameters..
    24 KB (3,134 words) - 16:12, 12 September 2013
  • {{LSL Function/Headless |inject-2={{LSL Function/link|link|mode=Set}}
    10 KB (1,513 words) - 01:00, 14 April 2024
  • ** LSL HTTP requests can access data sources that require non-text Accept headers ** Fixes {{Jira|BUG-9504}} "Clicking on any object that affects the navmesh while in mouselook dirties the navmesh"
    8 KB (1,061 words) - 14:01, 24 April 2016
  • ** LSL HTTP requests can access data sources that require non-text Accept headers ** Fixes {{Jira|BUG-9504}} "Clicking on any object that affects the navmesh while in mouselook dirties the navmesh"
    8 KB (1,076 words) - 20:04, 14 December 2015
  • ...bly limited, and particular prims --- which may be the actual points of an object to tie a leash to --- of objects cannot be detected with a sensor. ...of a token. The token may be followed by a parameter. Multiple tokens and parameters may be sent in a single message. However, a single message should not cont
    32 KB (4,547 words) - 10:54, 30 December 2015
  • * New LSL function: integer [[llManageEstateAccess]](integer action, key id) ** Returns [[FALSE]] if throttled, invalid action, invalid or null id or object owner is not allowed to manage the estate.
    36 KB (5,126 words) - 00:14, 14 December 2011
  • ** LSL HTTP requests can access data sources that require non-text Accept headers ** Fixes {{Jira|BUG-9504}} "Clicking on any object that affects the navmesh while in mouselook dirties the navmesh"
    8 KB (1,096 words) - 20:06, 14 December 2015
  • ...[[OBJECT_TEMP_ON_REZ]]. Each one returns a boolean integer indicating that object's settings corresponding to the new flag. ** Fixed a bug: offline emails triggered by scripted object IMs are missing the message (BUG-916)
    70 KB (10,027 words) - 16:29, 7 January 2013
  • ...'s not fully fixed - the message gives you more data to find the offending object</nowiki></font> <font color=#808080><nowiki>[#SVC-7641] Object on land sending excessive messages</nowiki></font>
    32 KB (4,919 words) - 15:36, 21 August 2012
  • ...[[OBJECT_TEMP_ON_REZ]]. Each one returns a boolean integer indicating that object's settings corresponding to the new flag. ...if rezzing would cause the object to collide with an avatar (excluding the object owner). ({{JIRA|BUG-166}})
    37 KB (5,142 words) - 15:01, 17 December 2012
  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) **: Attempt to transfer amount of L$ from the owner of the object to 'id'. Requires [[PERMISSION_DEBIT]]. Returns a key used in a matching tr
    36 KB (5,027 words) - 13:45, 14 December 2011
  • {{LSL Header}}{{DEFAULTSORT:pRIM CAST SHADOWS}}{{LSLC|FixMe}}{{LSLC|Integer/boole * Fixed a problem where the agent camera would not follow a moving object
    34 KB (5,195 words) - 03:03, 23 December 2013
  • ** Fixes BUG-4949 Cannot manage block list with certain object names ** The 'You have been teleported by' notification no longer appears when an object with experience permission teleports your avatar
    15 KB (1,903 words) - 17:24, 8 December 2014
  • ...ock Type is changed to Torus after cancel changing of texture for sculpted object ...name of texture appear while user simultaneously opens some textures from object's content
    10 KB (1,535 words) - 11:58, 12 October 2015
  • {{LSL Header}} ...dapt xyXXXX to a new character set or encoding or if wanting to change the parameters for slicing, gridding, offsetting and finding the UTF8 counterpart in the i
    19 KB (2,145 words) - 06:42, 30 December 2012
  • // owner change on general principles. If your object needs not to be // %%% Static parameters for reading card config: you may change these, but don't have to.
    9 KB (961 words) - 19:40, 24 January 2015
  • ...rew Linden</b><nowiki>: I've got this sticky note on my monitor that says "LSL syntax as a service!" but I haven't been able to work on that in my copious [12:05] <font color=#00b5b5><b>Rex Cronon</b><nowiki>: what would a lsl syntax service provide?</nowiki></font>
    59 KB (9,389 words) - 09:31, 19 June 2012

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