Search results

Jump to navigation Jump to search
  • ...60}}{{LSL_Function/boolean|queue|pd=sound queuing:|bool=*|default=false}}{{LSL Function/link-face|link}} |head={{LSL Function/Head
    4 KB (593 words) - 05:29, 3 February 2023
  • {{LSL Header|ml=*}} ...a Tween''' - Smoothly adjusts the position and rotation of the camera over a given number of steps:
    4 KB (454 words) - 18:29, 23 January 2015
  • {{LSL Header}} ...[Getting Ready to Learn LSL|Готовимся к изучению LSL]]:''' Перед изучением LSL полезно ознакомиться с основами Second Life. С
    6 KB (661 words) - 05:58, 24 April 2010
  • |func_desc=Used to get a point on the navmesh that is the closest point to {{LSLP|point}}. |return_text=containing a single vector which is the closest point on the navmesh to the point provid
    2 KB (264 words) - 01:45, 22 January 2015
  • .../Simple_Texture_Changer_(for_inventory)(multiple_prims_%26_multiple_sides).lsl ...e: Simple Texture Changer (for inventory)(multiple prims & multiple sides).lsl
    7 KB (758 words) - 21:10, 24 January 2015
  • ...er|36|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the specular map settings of a prim's face}}}} * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav
    6 KB (873 words) - 04:18, 8 October 2023
  • ...[PBR_Materials#Nomenclature_changes|Blinn-Phong]] specular map settings of a prim's face}}}} * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav
    6 KB (871 words) - 06:05, 30 November 2023
  • //Name: Simple Texture Changer (input list)(multiple prims & multiple side).lsl //Purpose: To change the texture on certain prims on certain sides of a linked set.
    6 KB (629 words) - 21:13, 24 January 2015
  • {{LSL Header|ml=*}} '''[[Getting Ready to Learn LSL]]:''' Before learning [[LSL]], it is helpful to learn the basics of Second Life. Here are some pointers
    8 KB (1,181 words) - 03:13, 19 December 2022
  • * A unique command !x-sensor allowing to do remote llSensor() The parameters are the same as for the LSL command llSensor(string name, key id, integer type, float range, float arc)
    6 KB (1,005 words) - 05:27, 26 September 2011
  • !x-custom: Asks the relay for a list of custom commands ...ew list of choices. The "+" after an item name means that the item expects a string parameter.
    2 KB (412 words) - 06:48, 21 October 2010
  • {{LSL Header}} [[LSL Protocol|Back to Protocol page]]
    3 KB (414 words) - 12:40, 25 January 2015
  • ...|p3_desc=can consists of any number of [[#options|option flag]]s and their parameters. ===={{LSL Param|status_code}}====
    15 KB (1,085 words) - 11:32, 22 November 2023
  • {{LSL Header}} == Function: [[string]] hex([[integer]] {{LSL Param|value}}); ==
    6 KB (780 words) - 15:14, 24 January 2015
  • ...nt_desc=Triggered when the script receives a link message that was sent by a call to [[llMessageLinked]]. llMessageLinked is used to send messages from ...n used as a second string field (in LSL the [[key]] type is implemented as a [[string]] with just custom operators). [[typecast|Typecasting]] between [[
    4 KB (650 words) - 17:59, 5 January 2023
  • {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face|link}}{{LSL PrimitiveParam Categorize|Link}}
    14 KB (1,722 words) - 11:01, 27 October 2023
  • ...nt_desc=Triggered as a result of calling [[llGetNextEmail]] where there is a matching email in the email queue. ...eta grid email address are constructed differently: llGetKey() + {{String|@lsl.}} + grid + {{String|.lindenlab.com}}; for the main beta grid set grid to {
    4 KB (621 words) - 12:57, 30 April 2022
  • [[Category:LSL 101]] {{NavNextPrev|prev=Functions That Return a Value|next=Compile Time Errors}}
    5 KB (848 words) - 13:40, 24 January 2015
  • {{LSL Header/ja|ml=*}}
    20 KB (1,807 words) - 10:43, 21 February 2016
  • //Name: Simple Texture Changer (for inventory)(for one side or all sides).lsl //Purpose: To "rotate" (change) the textures on a prim based on the textures in inventory.
    6 KB (573 words) - 09:33, 25 January 2015
  • |inject-1={{LSL Function/warning ...user''' and password '''password'''. Also uses '''params''' for additional parameters if used.
    3 KB (430 words) - 22:08, 10 June 2012
  • //Name: Simple Texture Changer (input list)(for one or all sides).lsl //Purpose: To change the texture on a prim on one or all sides based on the textures in the input list.
    5 KB (573 words) - 09:33, 25 January 2015
  • {{#vardefine:omega_const|{{LSL Const|PRIM_OMEGA|integer|18|c=Used to {{GetSet|{{{1|}}}|get the object's ll ...EGA]] on nonphysical objects, and child prims of physical objects, is only a client side effect; the object or prim will collide as non-moving geometry.
    4 KB (482 words) - 13:07, 10 November 2022
  • RECOMMENDED WITH: '''''[[LSL Protocol/Restrained Love Open Relay Group/vision|vision]]''''' ...use a timer to check regularly the mouselook mode. !x-camera/mouselook is a synonym of the Susan's relay command @thirdview=add and @thirdview=n. !x-ca
    5 KB (761 words) - 02:17, 30 July 2011
  • {{LSL Header|ml=*}}{{RightToc}} ||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays dis
    2 KB (350 words) - 04:43, 3 June 2016
  • {{#vardefine:omega_const|{{LSL Const/ja|PRIM_OMEGA|integer|18|c=Used to {{GetSet|{{{1|}}}|get the object's .../ja]] on nonphysical objects, and child prims of physical objects, is only a client side effect; the object or prim will collide as non-moving geometry.
    4 KB (494 words) - 01:15, 8 October 2023
  • ...ment function replaces the environment in a parcel or a region. Either for a single elevation track or the entire environment. The owner of the script m In most cases errors are reported as a return value from the function (see table below). However, issues with the
    4 KB (589 words) - 11:41, 27 March 2024
  • {{LSL Header}} == Function: [[string]] hex([[integer]] {{LSL Param|value}}); ==
    9 KB (1,306 words) - 15:14, 24 January 2015
  • {{LSL Header}}{{RightToc}} Scripted Attachment Dectector.lsl - Linden Scripting Language (LSL)
    8 KB (850 words) - 08:55, 25 January 2015
  • |inject-2={{LSL Function/uuid|target|object=*}} |p2_desc=Parameters for pursuit; see below.
    2 KB (217 words) - 16:51, 28 October 2023
  • //Name: Simple Texture Changer (input list)(certain prims & all sides).lsl ...: The script finds how many textures there are in the input list, and uses a timer to change the
    6 KB (616 words) - 21:05, 24 January 2015
  • {{LSL Header|ml=*}} A script intended as a 'fill in the blank' exercise for very, very simple HTTP servers is here: [[
    18 KB (2,342 words) - 11:02, 29 April 2019
  • {{Warning|This is just a proposal, nothing has been implemented at this time.<br> http://community.secondlife.com/t5/LSL-Scripting/RFC-LSL-Documentation-Rating-System/td-p/1392455
    5 KB (845 words) - 16:44, 20 February 2012
  • ...--Texture Changer (inventory)(all prims & all sides)(params).lsl-- * //Name: Texture Changer (inventory)(all prims & all sides)(params).lsl
    7 KB (693 words) - 09:34, 25 January 2015
  • {{LSL Function |func_desc=Rotates the object/prim around {{LSLP|axis}} at a rate of <code>{{LSLPT|spinrate}} * [[llVecMag]]({{LSLPT|axis}})</code> in r
    6 KB (936 words) - 14:24, 18 April 2024
  • {{LSL Header}} ..._TYPE]] to [[PRIM_PHYSICS_SHAPE_NONE]] for all child prims you want to set a phantom effect for.}}
    9 KB (1,028 words) - 14:22, 17 April 2022
  • {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face/ja|link}}{{LSL PrimitiveParam Categorize|Link}}
    14 KB (1,444 words) - 00:10, 8 October 2023
  • ==Parameters== {{:LSL Constants/llRezObjectWithParams_Flags}}
    3 KB (479 words) - 10:36, 2 May 2024
  • ...iki/Simple_Texture_Changer_(input_list)(multiple_prims_%26_multiple_sides).lsl //Name: Simple Texture Changer (for inventory)(all prims & all sides).lsl
    7 KB (711 words) - 21:03, 24 January 2015
  • |inject-2={{LSL Function/link|link|, controls which prim(s) receive the [[link_message]].|, ...ect to communicate. It triggers a [[link_message]] [[event]] with the same parameters {{LSLP|num}}, {{LSLP|str}}, and {{LSLP|id}} in all scripts in the prim(s) d
    6 KB (920 words) - 13:57, 22 January 2015
  • {{Otheruses4‎|primitives|[[LSL]] related information|:Category:LSL Prim}} A '''primitive''', or '''prim''', is a single-part [[object]]. Multi-part objects will have multiple parts ("prims
    5 KB (758 words) - 10:38, 4 September 2023
  • {{LSL Header}} I made this a long time ago, before ''HTTP'', how l33t is that? >.>
    4 KB (404 words) - 16:11, 24 January 2015
  • |inject-2={{LSL Function/position|pos|region=*}} |func_desc=Directs an object to travel to a defined position in the region or adjacent regions.
    3 KB (343 words) - 14:00, 22 January 2015
  • The purpose of this document and others like it is to give a detailed description of the Second Life protocols so that programmers can r :"in quotes is a literal string"
    12 KB (1,773 words) - 14:04, 22 July 2022
  • {{LSL Header|ml=*}}{{RightToc}} ||[[Remove all scripts from a linkset]]
    4 KB (566 words) - 10:07, 17 March 2023
  • |func_desc='Animate' a sculpted prim by way of segments of a larger sculpt map. (Rather than by using UUID-swapping via [[llSetPrimitiv ...d down, optionally repeating and/or retracing, using each frame in turn as a sculpt map.
    6 KB (888 words) - 14:05, 22 January 2015
  • ...ll texture is divided into 3 rows of 2 columns of images, each of which is a frame. llSetTextureAnim will animate across these 6 starting with the top l |caveats=*You can only have one texture animation on a prim.
    8 KB (1,119 words) - 15:26, 10 October 2023
  • {{LSL Header}} This script lets you chat some new example LSL code on a channel, and then see this script compile and run that code for you.
    29 KB (3,314 words) - 13:22, 24 January 2015
  • {{LSL Header}} This script can show you how the [[llSensor]] radius and range parameters work.
    7 KB (694 words) - 08:56, 25 January 2015
  • ...and gets back an LLSD map of capability uri's. Finally, the script posts parameters to its MapLayer capability uri and gets the MapLayer response, which is dum // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    11 KB (1,312 words) - 00:13, 10 May 2021
  • ...ll texture is divided into 3 rows of 2 columns of images, each of which is a frame. llSetLinkTextureAnim will animate across these 6 starting with the t |caveats=*You can only have one texture animation on a prim.
    7 KB (1,148 words) - 07:10, 18 December 2023
  • ...ion/123/45/67/<region name></nowiki>}}, which have traditionally specified a region name and {{mono|x/y/z}} location. This means "run Second Life viewe ...me of the server (optionally with the port) — here it's empty; followed by a third slash, terminating the authority section. See https://www.rfc-editor.
    11 KB (1,645 words) - 13:31, 11 October 2023
  • This page lists requirements that make a RLV relay or a RLVR controller "ORG compliant". Main advantages of an ORG compliant device over a classic RLVR devices are the following:
    21 KB (3,272 words) - 00:54, 29 July 2012
  • |func_desc=Cast a line from {{LSLP|start}} to {{LSLP|end}} and report collision data for inte |return_text=of strided values on a successful hit, with an additional integer [[#status_code|status_code]] at
    15 KB (2,230 words) - 09:48, 5 November 2023
  • This function is a request from several scripters to reach what [[llDetectedGroup]] and [[llSa ...=list|p2_name=group_keys|p2_desc=list of group UUIDs to check against '''{{LSL Param|avatar}}'''<nowiki>'</nowiki>s current active group|p2_hover=list of
    5 KB (833 words) - 14:47, 9 May 2019
  • {{LSL Header}} //Permission is hereby granted, free of charge, to any person obtaining a copy
    3 KB (396 words) - 00:01, 25 January 2015
  • {{Multi-lang|category=LSL}}{{LSL Header}}{{LSLC|}}{{RightToc}} ...s in the same region of the same script copied after compilation. Below is a list of code and the memory usage.
    7 KB (915 words) - 09:26, 5 April 2017
  • A collection of {{wikipedia|Color space|color space}} conversion functions. A ...es are commonly used in color pickers. Second Life viewers usually provide a [[#HSL|HSL]] color selector, and most other programs provide one of either
    13 KB (1,929 words) - 15:54, 13 November 2023
  • {{LSL Header}}{{RightToc}} These set of scripts allow for a prim to act as a server and load textures onto unlinked prims.
    19 KB (1,921 words) - 08:49, 25 January 2015
  • A '''Sculpted Prim''', or ''sculptie'', is a [[prim]] whose shape is determined by an array of x, y, z coordinates store (a '''[[Sculpted Prims: FAQ#SculptTextures|Sculpt Texture]]''' or '''[[Sculpte
    4 KB (576 words) - 11:13, 13 June 2011
  • {{LSL Header}} ...omain-Name-System of the internet an ObjectDNS will provide the adress for a registered handle (domain) on request.
    15 KB (1,908 words) - 20:45, 24 January 2015
  • * Tests all LSL language features * To run, rez a prim, add this script, then touch the prim
    19 KB (1,361 words) - 13:46, 25 January 2015
  • ...according to what is entered in the web form. Uses html forms, python and LSL. This is about as simple as it gets, I think. A simple webform that sends the input to our cgi.
    5 KB (673 words) - 16:38, 24 January 2015
  • * Extra particle parameters: [[llParticleSystem|http://wiki.secondlife.com/wiki/LlParticleSystem]] * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    8 KB (1,048 words) - 22:48, 13 September 2013
  • ...ith the body of the request and parameters. When the response is received, a [[http_response]] event is raised. |p1_type=string|p1_name=url|p1_desc=A valid HTTP/HTTPS URL.
    13 KB (1,936 words) - 10:00, 19 February 2024
  • Back to [[LSL Protocol]] The Cool Hud is a small, unobstrusive HUD which was designed by {{User|Henri Beauchamp}} to t
    14 KB (1,962 words) - 15:12, 3 March 2022
  • |missing=Multiple clothing layers, Media on a Prim, and support for managing large Groups The Phoenix Viewer has a very large list of features, and a large dedicated support team ready and waiting to help our users with any p
    4 KB (527 words) - 13:27, 14 January 2013
  • {{LSL Function/Headless ...linkset datastore is a semi-permanent key-value store that is retained as a prim property regardless of whether the script is deleted or reset (via man
    14 KB (1,746 words) - 07:50, 12 August 2023
  • ...disputes over proposed page content should be discussed. This Wiki (being a document of an ever changing world) is constantly in need of updating and i ...h lines' and 'Passing tracks' connected to each other. In order to do this a rail switch was designed by {{User2|Sylvan Mole}}.
    10 KB (1,690 words) - 17:04, 24 January 2012
  • * This is a server maintenance project ** LSL HTTP requests can access data sources that require non-text Accept headers
    7 KB (838 words) - 16:14, 3 April 2016
  • {{LSL Header}} ...collars and leash handles has been around from many years and in that time a number of extensions to the protocol have been added and have been document
    11 KB (1,086 words) - 02:40, 11 August 2015
  • * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    9 KB (1,202 words) - 12:01, 19 September 2013
  • Pre-Viewer 2.0 interfacing with an LSL script is a jumble of [[llDialog]], chats, touches and possibly external web sites. Wi One step at a time .......
    12 KB (1,731 words) - 09:34, 29 April 2024
  • * This is a server maintenance project ** LSL HTTP requests can access data sources that require non-text Accept headers
    8 KB (1,076 words) - 20:04, 14 December 2015
  • {{LSL Header}}{{LSLC|Dialog}}{{LSLC|Communications}} ...is article concerns itself with Second Life's native dialog system.}} when a [[ScriptDialog]] message is received.
    20 KB (2,964 words) - 15:44, 13 August 2018
  • * This is a server maintenance project ** LSL HTTP requests can access data sources that require non-text Accept headers
    8 KB (1,061 words) - 14:01, 24 April 2016
  • * This is a server maintenance project ...ed for an Experience that is not permitted to run on a parcel / region OR a user clicked No on the permission request dialog
    13 KB (1,796 words) - 16:05, 3 April 2016
  • {{LSL Header}} The new design utilises PRIM_LINK_TARGET and a dynamic prim allocation architecture.
    16 KB (1,764 words) - 00:17, 25 January 2015
  • The Second Life Search API enables you to search Second Life using a web browser for: ...pliance}} to index web pages created at 3AM and 3PM each day and hosted on a separate web server. It can take up to three days for results to actually g
    15 KB (2,371 words) - 11:14, 27 February 2024
  • ...feature well integrated? yes. There's room for improvement, such as making a build mode, keeping objects selected when moving around, and increasing vie * Reason for rule - it seems a good balance(?)
    11 KB (1,697 words) - 10:54, 22 August 2009
  • ;Q. What is a Sculpted Prim? :*A '''Sculpted Prim''' is a prim whose shape is determined by a texture. These textures are called '''[[#SculptTextures|Sculpt Textures]]''
    15 KB (2,425 words) - 09:33, 17 August 2009
  • ...u may need to change the viewer's channel. To set the channel see [[Viewer parameters]], and more information at [[Get_source_and_compile#Channels_and_Versions]] If you want to access a different grid for testing purposes, you can do so two ways.
    22 KB (2,681 words) - 12:48, 14 February 2012
  • HexText is an LSL script to display Unicode text on 8 faced prims within Second Life. Support ...256, it takes 8 of them to equal the amount of GPU texture memory used by a single 1024 x 1024 texture. I have found that unless you are displaying Kan
    11 KB (1,691 words) - 09:56, 26 December 2020
  • * This is a server maintenance project ** LSL HTTP requests can access data sources that require non-text Accept headers
    8 KB (1,096 words) - 20:06, 14 December 2015
  • {{LSL Function/Headless |inject-2={{LSL Function/link|link|mode=Set}}
    10 KB (1,513 words) - 01:00, 14 April 2024
  • {{LSL Header}} [[Image:SpiralStaircase.jpg|thumb|A screenshot of a staircase generated by the Spiral Staircase Generator.]]
    8 KB (990 words) - 09:25, 25 January 2015
  • * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    9 KB (1,207 words) - 08:52, 24 September 2013
  • ...ou mean the matrix? I'm sure it would be....but you'll be reduced to being a thermal battery... [2013/09/12 15:05] Maestro Linden: to get a voice update out grid-wide that day
    24 KB (3,134 words) - 16:12, 12 September 2013
  • {{LSL Header}} ...xt (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
    10 KB (1,544 words) - 09:30, 25 January 2015
  • ...t''' define the very content of such communications, with the exception of a few so-called control messages. ...ints of an object to tie a leash to --- of objects cannot be detected with a sensor.
    32 KB (4,547 words) - 10:54, 30 December 2015
  • // * The coordinator does not need to be a single lsl script. // * Once a test session has begun, the coordinator will not accept any more registrati
    48 KB (3,716 words) - 13:35, 25 January 2015
  • // * The controller does not need to be a single lsl script. // o An avatar can control the tests through a series of dialog menus or prompted typed commands.
    18 KB (1,386 words) - 13:37, 25 January 2015
  • This page ontologically groups features from the perspective of what a user can do. Each feature will have a landing page with links to the following:
    6 KB (629 words) - 13:20, 21 December 2013
  • * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    10 KB (1,329 words) - 00:16, 5 October 2013
  • {{LSL Header|ml=2}} ...functions for controlling the physical behavior of objects, there is also a separate API for controlling vehicles.
    26 KB (4,209 words) - 17:24, 22 March 2018
  • This is a discussion page for adding support of delays in the execution of relay comm ; Description : meta command to pass a delay (in seconds) the relay has to wait before executing subsequent comman
    7 KB (1,266 words) - 18:51, 7 December 2011
  • // This script reads all configuration notecards that match a given suffix, // It does not require a script reset on any event, but one is done for
    9 KB (961 words) - 19:40, 24 January 2015
  • ..., está referido en el código “agent” tu identidad y “avatar” representando a otro. Es identificado con un UUID, llamado comunmente “agent_id” en el ...esters usada para testear el software de SL por usuarios que no pertenecen a Linden Labs, antes de ser implementado en el grid principal.
    7 KB (1,190 words) - 10:04, 18 October 2010
  • {{LSL Header}} // *** This script randomly selects an AV from a crowd & then displays their
    24 KB (2,558 words) - 08:43, 25 January 2015
  • Persons who wish to demonstrate competence in intermediate LSL scripting. (Recommended) An application should have a basic understanding of algebraic functions.
    18 KB (2,980 words) - 09:01, 6 September 2010

View (previous 100 | next 100) (20 | 50 | 100 | 250 | 500)