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  • {{LSL Constant ...jectDetails]] to get the total number of agents selecting any links in the object.
    968 bytes (98 words) - 19:52, 25 December 2018
  • {{LSL Constant |pa={{LSL Constant/List|i_front=[ [[OBJECT_OMEGA]]|i_end= ]
    1 KB (126 words) - 18:56, 30 November 2015
  • {{LSL Constant/ja |name=OBJECT SCRIPT MEMORY
    902 bytes (73 words) - 13:52, 25 February 2016
  • {{LSL Constant ...minutes, the number reported will be the average time per frame since the object entered the region.
    1 KB (157 words) - 16:09, 23 January 2015
  • {{LSL Constant |desc=This is a flag used with [[llGetObjectDetails]] to get the object's temporary attribute.
    813 bytes (129 words) - 15:34, 12 November 2013
  • {{LSL Constant This reports the maximum memory that all scripts in an object could use, not the actual amount of real memory currently used. In particu
    1 KB (145 words) - 16:08, 23 January 2015
  • {{#vardefine:temponrez_const|{{LSL Const|PRIM_TEMP_ON_REZ|integer|4|c=Used to {{GetSet|{{{1|}}}|get|set|/}} th }}{{LSL Constant
    3 KB (376 words) - 02:54, 23 December 2013
  • {{LSL Function ....1 m of {{LSLP|position}}, [[FALSE]] otherwise. See [[#Specification]] for details.
    4 KB (537 words) - 02:37, 27 September 2022
  • 整数として正しくない引数が渡されたときは、 {{LSL Const/ja|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} が返ります。
    9 KB (642 words) - 05:47, 4 April 2017
  • {{LSL Function |inject-2={{LSL Function/uuid|uuid|sim=*|group=*}}{{LSL Function/group}}
    5 KB (715 words) - 21:52, 3 February 2023
  • Details, executable and source can be found here: [http://sourceforge.net/projects/ ...a bug tracker list here: [http://sourceforge.net/tracker/?group_id=319248 LSL Editor Bug Tracker].
    2 KB (236 words) - 14:04, 21 March 2012
  • list details = llGetObjectDetails(avatar, [OBJECT_BODY_SHAPE_TYPE]); if (details == []) return ""; // key not found
    2 KB (236 words) - 11:06, 15 April 2015
  • |inject-2={{LSL Function/uuid|id|group=}}{{Issues/SVC-92}} |constants={{LSL Constants/Chat}}
    3 KB (498 words) - 16:46, 9 February 2023
  • |return_text=that is a STATUS_* flag which details the success/failure of the operation(s). |caveats=*If prim-media is not already on this object, add it.
    3 KB (348 words) - 16:42, 6 March 2024
  • |p1_type=key|p1_name=id|p1_desc=[[UUID]] of object rezzed. |event_desc=Triggered when the object rezzes an object.
    7 KB (947 words) - 16:08, 27 January 2024
  • {{LSL_Function/object/fr|id|d'une prim ou d'un avatar|sim=*}} |func_footnote={{LSL Const/fr|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} est renvoyé quand un intege
    2 KB (324 words) - 08:52, 16 January 2010
  • |return_type=list|return_text=of the details for {{LSLP|id}}, specifically those requested in {{LSLP|params}}. {{LSL Const|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} is returned when passed an inva
    9 KB (1,097 words) - 13:09, 17 May 2023
  • {{LSL Header}} GNU General Public License for more details.
    3 KB (437 words) - 10:18, 25 January 2015
  • |inject-2={{LSL_Function/uuid|target|sim=*|object=*|group=}} ...the [[Viewer coordinate frames#Local|local]] axis of {{LSLP|target}}, if {{LSL Const|FALSE|integer|0}} uses the [[Viewer coordinate frames#Region|region]]
    2 KB (345 words) - 11:46, 15 August 2023
  • {{#vardefine:type_sculpt_const|{{LSL Const|PRIM_TYPE_SCULPT|integer|7|c=A parameter of PRIM_TYPE used to make pr ...|owner}} does not have {{LSLGC|Permissions/Asset|full permissions}} to the object and the map asset is not in the prim's inventory.
    4 KB (539 words) - 17:04, 23 January 2015
  • {{#vardefine:position_const|{{LSL Const|PRIM_POSITION|integer|6|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the p ...ate_frames#region|region coordinates]], See [[llSetPos#Specification]] for details.
    5 KB (623 words) - 14:05, 8 September 2015
  • {{LSL Function * While an object is attached, the script cannot change the name of the object as it appears in the user's inventory.{{Footnote|2=Whether or not this is a
    4 KB (542 words) - 15:17, 9 October 2023
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    4 KB (685 words) - 06:34, 18 April 2016
  • |return_text=that is a STATUS_* flag which details the success/failure of the operation. |constants={{LSL Constants/ReturnStatus|table=*|sortable=*}}
    3 KB (312 words) - 00:26, 22 January 2015
  • ...creating characters that can move around in the world. Characters can use LSL functions to avoid obstacles, move around corners, climb inclines, and move === LSL functions ===
    4 KB (504 words) - 06:23, 15 July 2014
  • {{LSL Header}} ...//llGetObjectDetails is used so the av is not required to be seated on the object with the sit target.
    4 KB (495 words) - 16:10, 23 April 2022
  • |return_text=that is a STATUS_* flag which details the success/failure of the operation(s). |caveats=*If prim media is not already on this object, it will be added.
    4 KB (583 words) - 11:37, 18 December 2015
  • These LSL commands will let content creators control this Browser HUD to: * See [[PERMISSION CONTROL BROWSER HUD]] for details
    3 KB (503 words) - 04:15, 13 April 2011
  • ...eta grid email address are constructed differently: llGetKey() + {{String|@lsl.}} + grid + {{String|.lindenlab.com}}; for the main beta grid set grid to { ...xed with a header detailing the originating prim. See [[llEmail]] for more details.
    4 KB (621 words) - 12:57, 30 April 2022
  • {{LSL Header}} ...NESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
    7 KB (675 words) - 17:21, 24 January 2015
  • ...in the Second Life virtual world with other programming languages besides LSL. ...now, the simulator will check to see whether the script is ordinary LSL or LSL-for-Mono. It will automatically send the appropriate bytecode to the correc
    8 KB (1,317 words) - 23:43, 2 August 2011
  • {{LSL Function |inject-2={{Issues/SVC-924}}{{Issues/SVC-6100}}{{LSL Function/offset}}
    9 KB (1,228 words) - 15:55, 23 April 2022
  • ...in About Land: General tab. Parcel owners will be able to see per object details. * New LSL Features
    2 KB (276 words) - 17:43, 26 January 2011
  • |inject-2={{LSL_Function/link|link|nogroup=*}}{{LSL Function/offset}} |func_footnote=If {{LSLP|offset}} == [[ZERO_VECTOR|{{LSL VR|0.0|0.0|0.0}}]] then the sit target is removed.
    4 KB (647 words) - 19:21, 4 February 2023
  • ...in About Land: General tab. Parcel owners will be able to see per object details. * New LSL Features
    2 KB (279 words) - 17:54, 26 January 2011
  • ...f parameters to retrieve from the current environment. See table below for details. {{!}} ENV_NO_ENVIRONMENT {{!!}} -3 {{!!}} The environment inventory object could not be found.
    3 KB (443 words) - 03:56, 19 October 2023
  • This calendar consists of an lsl script and a php script. The lsl script is listed first, and the php script is listed below it.
    14 KB (1,477 words) - 20:59, 24 January 2015
  • ...ab Certificate Authority. Check the [[#Caveats|Caveats]] section below for details.}} ...{{mono|HTTPS://}} ({{Wikipedia|SSL}}) {{Wikipedia|URL}} for use by this [[object]]. The [[http_request]] [[event]] is triggered with result of the request.
    5 KB (583 words) - 03:55, 24 February 2023
  • |Object= {{Otheruses4‎|primitives|[[LSL]] related information|:Category:LSL Prim}}
    5 KB (758 words) - 10:38, 4 September 2023
  • Если в '''params''' задан неправильный целочисленный параметр, возвращает {{LSL Const|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}}. ...енные параметры, в соответствующих местах в возвращаемом списке ставится {{LSL Const|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} .
    9 KB (439 words) - 11:42, 10 December 2013
  • ...he second one, ''RECEIVE'', is the receiver. Place each one in a different object, but not too far, for the first moments. Then, touch the object containing RECEIVE. It will say in chat the '''http''' and the '''url''' th
    8 KB (1,037 words) - 15:17, 11 July 2016
  • {{LSL Header}} ...intermediate communication between Second Life and Twitter. If you have an object in Second Life, you can use theTwitter OAuth library to make it send update
    27 KB (3,022 words) - 11:08, 25 January 2015
  • {{LSL Header|ml=*}} ...s outside sources to determine when they need to communicate with [[Script|LSL scripts]] in SL.
    15 KB (2,247 words) - 02:54, 16 November 2022
  • ...See the [http://wiki.secondlife.com/wiki/Animesh_User_Guide wiki page] for details on how to get started with animesh. You can report problems with animesh in * {{jira|MAINT-7818}} Viewer crash when disabling Animated Mesh of an object with multiple meshes
    5 KB (696 words) - 11:14, 7 March 2018
  • ...{{#var:date}} at {{#var:time}} at {{#var:place}}. See [[Bug triage]] for details. * {{jira|SVC-2310}} - Votes: 4 - Physics Object sinking - {{User|Jay Karlfeldt}}
    4 KB (659 words) - 11:14, 9 February 2010
  • ...See the [http://wiki.secondlife.com/wiki/Animesh_User_Guide wiki page] for details on how to get started with animesh. You can report problems with animesh in * {{jira|MAINT-7818}} Viewer crash when disabling Animated Mesh of an object with multiple meshes
    5 KB (700 words) - 13:53, 18 January 2018
  • ...y have so many open URLs. See [[LSL http_server#Resource Limitations]] for details. // Deleting the script and/or derezzing the object containing the script,
    6 KB (809 words) - 04:49, 11 June 2023
  • ...}}, [[vector]] {{LSLP|normal}}}. (See [[#RC_DATA_FLAGS|RC_DATA_FLAGS]] for details.) ...values in the strides will vary. See [[#RC_DATA_FLAGS|RC_DATA_FLAGS]] for details.
    15 KB (2,230 words) - 09:48, 5 November 2023
  • {{LSL Header}} * http://sam.zoy.org/wtfpl/COPYING for more details. */
    8 KB (832 words) - 18:14, 30 May 2023
  • {{LSL Header|ml=3}} ...Bytecode. The script compiles and saves successfully, but when you rez an object containing the script, the script crashes, immediately or while running.
    5 KB (706 words) - 17:43, 4 February 2023

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