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  • |func=llGiveInventory |func_footnote=If {{LSLP|destination}} is an object then it must be in the same [[region]].<br/>If {{LSLP|destination}} is an avatar th
    4 KB (629 words) - 09:19, 19 March 2023
  • ...this in an object with a big inventory (well, doesn't have to have LOTS in it) and touch to receive a random object. llGiveInventory(id, itemName);
    613 bytes (70 words) - 21:03, 24 January 2015
  • ...s inventory beforehand to set it. Just drop the script into a prim to use it. The owner menu options are Set minimum price, Set base item, Set bonus it llGiveInventory(id, baseItem);
    4 KB (429 words) - 19:25, 24 January 2015
  • ...by a change in any child prim, unless the child prim has a handler for it. It is not triggered in any other linked prim. if (change & CHANGED_INVENTORY) //note that it's & and not &&... it's bitwise!
    2 KB (213 words) - 11:41, 21 November 2016
  • * You can get no-copy object if the it was shared by a previous owner that didn't want the next owner to have copy # Using (wearing, playing, display) it in-world behaves/displays as expected
    7 KB (1,022 words) - 17:32, 9 September 2015
  • ...e object will disappear from your inventory, but you will still be wearing it. ## You can drop the attachment and take it again.
    6 KB (994 words) - 16:59, 31 July 2015
  • ...im, there is nothing else to do. Otherwise, when the script tells you that it is ready, unrez/re-rez the object and set all scripts to running using the // When the script tells that it is ready, unrez and rerez the linkset
    3 KB (405 words) - 14:03, 5 December 2023
  • *As the UUID produced is versioned, it should never return a value of [[NULL_KEY]]. llGiveInventory(avatarKey, itemName);
    2 KB (244 words) - 01:30, 22 January 2015
  • ...ain. This time it will actually send the thing to the people! (Then edit it and change ACTUALLY_SEND back to FALSE, so you don't forget next time and s ...hen you touch it. Otherwise it will complain and not do anything. To use it to send a texture or a script or a notecard or something, rather than an ob
    5 KB (658 words) - 18:13, 24 January 2015
  • ...tive channel, it does not activate an llListen *every time* someone clicks it. ...hing else, and this causes the bartender to get a bunch of garbage inputs, it will automatically change to a new random channel, and optionally inform th
    7 KB (702 words) - 14:05, 24 January 2015
  • It answers these two questions: ** and it is an [[attachment]], the active group of the owner*
    5 KB (715 words) - 21:52, 3 February 2023
  • ...have been sent, the rezzer will send a message to the new object, letting it know the process is finished. // has finished receiving everything it needs.
    7 KB (947 words) - 16:08, 27 January 2024
  • ...aki (ρακή) + meli (μέλι), meaning honey) is a Greek mixed alcoholic drink. It is a digestive spirit, high in powerful antioxidants such as flavonoids and ...y and several spices, such as cinnamon, cardamom, or other regional herbs. It is produced in Crete and other islands of the Aegean Sea and on the Greek m
    4 KB (526 words) - 05:06, 31 August 2018
  • llEmail( email_address, "Look it's an email subject line!", "Testing 1 2 3" ); llGiveInventory(llList2Key(info,0), llList2String(info,1));
    8 KB (442 words) - 04:41, 25 February 2016
  • ...ference, which points to the asset used to originally create the item when it was read but this won't reflect any changes made since rez. We don't save ...help keep your inventory loading faster, depending on how much you do it. It doesn't have any effect on (ASC) load though.
    4 KB (674 words) - 14:06, 7 August 2020
  • ...ents are visible in mouselook mode" : Took that one on, created patch, got it reviewed by davep, merged into beta ...dev branch. Builds on TC. Testing that on Linux and Windows before calling it done.
    4 KB (630 words) - 18:00, 13 October 2010
  • ...to the object's owner.<br/>If the object is owned by or deeded to a group it is divvied up amongst the group members immediately (which is why groups ca ...in most applications where money is being transfered ([[llSetPayPrice]]), it makes paying money to the object easier.
    6 KB (800 words) - 08:25, 27 June 2017
  • ...: Please don't push to V-D until yesterday's issue with changes not making it into latest build is resolved ...TORY-36 (As a User, I want to control how long a chat toast appears before it fades. Please add fade time back to Chat preferences)
    5 KB (708 words) - 11:14, 1 November 2010
  • ...e ''lucky chairs'' and made something of my own and decided to open source it // CONVERT IT ALL INTO LOWERCASE
    9 KB (1,080 words) - 20:21, 24 January 2015
  • ...emoves all contents from the prim so you can drag new updates objects onto it. // updates objects onto it.
    13 KB (1,393 words) - 21:41, 24 January 2015
  • ...blem with resizing "Start at" combobox in list. Searching for a way to fix it. Estimate- 3 hours. ** Task STORM-765 (llDialog, llGiveInventory, llGotoURL messages are opaque on first open).
    6 KB (860 words) - 14:16, 10 December 2010
  • ...aki (ρακή) + meli (μέλι), meaning honey) is a Greek mixed alcoholic drink. It is a digestive spirit, high in powerful antioxidants such as flavonoids and ...y and several spices, such as cinnamon, cardamom, or other regional herbs. It is produced in Crete and other islands of the Aegean Sea and on the Greek m
    6 KB (926 words) - 11:59, 26 September 2018
  • ...lor=#808080><b>Nal (nalates.urriah)</b><nowiki>: Monday after a holiday... it is probably a bit hectic</nowiki></font> ...r=#808080><b>tehKellz (kelly.linden)</b><nowiki>: It has a lot of stuff in it actually</nowiki></font>
    28 KB (4,133 words) - 10:58, 10 January 2012
  • |notes=* Because of the long delay on this function, it is often called from a second script triggered by [[link_message]]. In LSL you can both send email with [[llEmail]] and receive it with the [[email]] event.
    8 KB (1,029 words) - 16:16, 23 February 2023
  • ...is bug is a particular case of more obvious problem VWR-21493. So resolved it as duplicate of VWR-21493. ...f for STORM-777 (Design the file format for layout information and discuss it)
    8 KB (1,294 words) - 13:46, 14 December 2010
  • * Selection goes out of Favorites overflow list if scroll it by keyboard * Bug STORM-359 (URL-name of object is shown as a hyperlink in the llGiveInventory dlg):
    4 KB (629 words) - 18:26, 14 October 2010
  • ...ur option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty ...ects through text. This may seem trivial, but it has several advantages to it.
    23 KB (2,703 words) - 08:14, 25 January 2015
  • ...ki>: Tillie - that sounds pretty straight forward, is there a VWR jira for it?</nowiki></font> ...<b>Simon Linden</b><nowiki>: llSetRegionPos() is almost on the whole grid, it should be 100% tomorrow</nowiki></font>
    50 KB (7,966 words) - 14:10, 31 January 2012
  • ! Who is working on it ? | [[llGiveInventory|llGiveInventory]] || [[llGiveInventory/fr|llGiveInventory]] ||- ||- ||-
    34 KB (3,514 words) - 01:46, 24 September 2010
  • ...sition is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay ...]] cannot stop animation if none is running ... sounds less important than it is ...
    26 KB (3,865 words) - 17:18, 2 February 2012
  • This is just a POC (Proof of Concept) and it is meant as a very alpha stage prototype I developed during last week. It is not meant to satisfy security and high level coding standards.
    39 KB (4,551 words) - 10:24, 25 January 2015
  • ...st(data,["="],[]);//break the string on the line into a list so we can use it integer amount_per_guess = 1;//how much money does it cost per guess for the random number guessing game?
    16 KB (1,959 words) - 10:35, 25 January 2015
  • Here an advance version of [[Wiki3DBuilder]].. See it for a simpler and less powerful version. Here I put the differences. ...ibute freebies) if you have problems in setting it up (it's not easy since it is using "Matrioshka like" embedded objects.
    45 KB (5,525 words) - 10:24, 25 January 2015
  • * {{Jira|STORM-565}} llGiveInventory window is suppressed if avatar in Busy mode It is possible to click the upload button a second time while a model is alrea
    9 KB (1,266 words) - 12:44, 18 August 2011
  • ...TORM-793}} Offered URL-like named object is displayed as a HTTP URL in the llGiveInventory It is possible to click the upload button a second time while a model is alrea
    10 KB (1,373 words) - 14:55, 14 September 2011
  • * {{Jira|STORM-565}} llGiveInventory window is suppressed if avatar in Busy mode It is possible to click the upload button a second time while a model is alrea
    9 KB (1,281 words) - 11:14, 1 September 2011
  • [2013/11/21 14:59] Inara Breen: It's a Rex and a Maestro! ...les " vatar impostor thing always seems to play the animations in slow-mo. It's kinda hilarious to watch"
    26 KB (3,544 words) - 17:18, 21 November 2013
  • ...l contain a CSV of destination ID and amount transferred. In failure cases it will contain an error tag on failure. ** {{jira|SVC-7297}} 'excessive instant message' throttle kicks in when it shouldn't
    36 KB (5,027 words) - 13:45, 14 December 2011
  • ** {{jira|SVC-7631}} New rate throttle on [[llGiveInventory]]. The throttle was loosened to 2.5k events per 15 minutes, double the prev * [15:05] Flame of Jira: [#SVC-7631] New rate throttle on llGiveInventory https://jira.secondlife.com/browse/SVC-7631
    26 KB (3,633 words) - 16:17, 15 March 2012
  • ...: IM to email randomly turning off? I've had that before. Not for a while. It seems rare.</nowiki></font> ...4] <font color=#330026><b>Andrew Linden</b><nowiki>: I think for lonetorus it just never worked.</nowiki></font>
    73 KB (11,418 words) - 09:28, 10 March 2011
  • [12:03] <font color=#5800b2><b>Hope Dreier</b><nowiki>: It's that time...</nowiki></font> [12:03] <font color=#b200b2><b>Ardy Lay</b><nowiki>: Maybe it is losing interest.</nowiki></font>
    42 KB (6,485 words) - 10:59, 5 April 2011
  • ...minutes to realize it was not possible to do what I wanted to do in LSL so it will be a really boring class as I'm already back to mucking in the sim cod [16:11] <font color=#b5005a><b>Motor Loon</b><nowiki>: well, lets have it then...</nowiki></font>
    35 KB (5,572 words) - 18:22, 1 June 2012
  • // - wear it as a HUD on top_left (script needs tweaking for other attachment points) llGiveInventory(id, itemName);
    19 KB (2,100 words) - 16:43, 10 June 2023
  • ...out how it works or does not, and come up with a way to fix it, or rewrite it</nowiki></font> ..."may" because it is possible that something might block it last minute or it might get rolled back after RC attempt</nowiki></font>
    48 KB (7,575 words) - 17:36, 12 July 2012
  • * [15:02] Gooden Uggla: it's not august 18th anymore :P * [15:03] Homeless Resident (homeless): take it away Maestro!
    47 KB (6,767 words) - 16:20, 6 October 2011
  • ...TORM-793}} Offered URL-like named object is displayed as a HTTP URL in the llGiveInventory It is possible to click the upload button a second time while a model is alrea
    10 KB (1,435 words) - 08:18, 23 September 2011
  • [12:04] <font color=#440044><b>Andrew Linden</b><nowiki>: Baker can't make it today.</nowiki></font> ...nt color=#0900c5><b>TankMaster Finesmith</b><nowiki>: feel free to restart it on your own though!</nowiki></font>
    49 KB (7,756 words) - 13:45, 22 October 2013
  • ...many problems sitting on them. I haven't learned the trick yet - sometimes it works, sometimes not</nowiki></font> ...t color=#000f44><b>Simon Linden</b><nowiki>: I have the old one still, but it would be nice to try something new</nowiki></font>
    36 KB (5,684 words) - 17:44, 7 February 2012
  • ...ssing line in merge . voice channel info was not properly being set, hence it wasn't being passed back to the viewer ...ssing line in merge . voice channel info was not properly being set, hence it wasn't being passed back to the viewer
    36 KB (5,126 words) - 00:14, 14 December 2011
  • * This is the code that's been in a few RC's this year. It is looking stable. ...sition is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay
    24 KB (3,478 words) - 17:17, 2 February 2012

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