User:chaser Zaks/sandbox

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Revision as of 13:16, 6 September 2023 by Chaser Zaks (talk | contribs) (Replaced content with "{{DISPLAYTITLE:farts}} {{LSL_Function |inject-2={{LSL_Function/prim|id|sim=*}} |func_id=182|func_sleep=0.0|func_energy=10.0 |func=llGetOwnerKey|sort=GetOwnerKey |return_ty...")
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Summary

Function: key llGetOwnerKey( key id );
0.0 Forced Delay
10.0 Energy

Returns a key that is the owner of prim id

• key id prim UUID that is in the same region

Caveats

  • Returns id if id is not found in the region or is not a prim.
    • Owner information becomes unavailable immediately on derez or detach. For example, if a prim chats at derez or detach time, id can be returned even inside listen events of nearby objects. SVC-5095
  • Also returns id for avatars, use llGetAgentSize instead to distinguish them from prims that do not exist.
  • Returns NULL_KEY if the id passed in is not a valid key

Examples

default
{
    state_entry()
    {
    //  listen to anything talking on channel 1
        llListen(1, "", NULL_KEY, "");
    //  Type "/1 " + message (such as "/1 poke") to chat 'message' on channel 1.
    }

    listen(integer channel, string name, key id, string message)
    {
        key ownerOfThisObject = llGetOwner();
        key ownerOfSpeaker = llGetOwnerKey(id);

    //  if whoever is talking is the owner of this object
    //  or if the owner of the object talking is the owner of this object
        if (ownerOfSpeaker == ownerOfThisObject)
        {
            llOwnerSay("'" + name + "' has the same owner as me ^_^");
        }
    }
}

See Also

Deep Notes

Signature

function key llGetOwnerKey( key id );