AgentMovementComplete
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Message Layout
{
AgentMovementComplete Low 250 NotTrusted Unencoded
{
AgentData Single
{ AgentID LLUUID }
{ SessionID LLUUID }
}
{
Data Single
{ Position LLVector3 }
{ LookAt LLVector3 }
{ RegionHandle U64 }
{ Timestamp U32 }
}
{
SimData Single
{ ChannelVersion Variable 2 }
}
}
Usage and Notes
Sent by the simulator in response to CompleteAgentMovement once the avatar is awake in the region.