Difference between revisions of "LlAttachToAvatar"
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Line 15: | Line 15: | ||
|examples | |examples | ||
|helpers | |helpers | ||
|also_functions= | |also_functions={{LSL DefineRow||{{LSLG|llDetachFromAvatar}}|Detaches the object from the avatar}} | ||
{{LSL DefineRow||{{LSLG|llGetAttached}}|Gets the attach point number}} | |||
|also_articles | |also_articles | ||
|also_events | |also_events |
Revision as of 16:44, 23 February 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llAttachToAvatar( integer attachment );113 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Attach to avatar task has permissions for at point attachment.
• integer | attachment |
Note: Constants in italic require a viewer compatible with the Project Bento skeleton. |
|
|
Caveats
- The call will fail if the avatar is not the owner of the object being attached, even if PERMISSION_ATTACH has been properly granted.
Examples
See Also
Functions
• | llDetachFromAvatar | – | Detaches the object from the avatar | |
• | llGetAttached | – | Gets the attach point number |