Difference between revisions of "LlCollisionFilter"

From Second Life Wiki
Jump to navigation Jump to search
(<lsl> example)
Line 14: Line 14:
|examples=
|examples=
Stop filtering:
Stop filtering:
<pre>llCollisionFilter("", NULL_KEY, TRUE);</pre>
<lsl>llCollisionFilter("", NULL_KEY, TRUE);</lsl>
Filter out all collisions:
Filter out all collisions:
<pre>llCollisionFilter("", NULL_KEY, FALSE);</pre>
<lsl>llCollisionFilter("", NULL_KEY, FALSE);</lsl>
|helpers
|helpers
|also_functions=
|also_functions=

Revision as of 22:50, 24 January 2008

Summary

Function: llCollisionFilter( string name, key id, integer accept );

Sets the collision filter, exclusively or inclusively.

• string name
• key id
• integer accept

if accept == TRUE, only accept collisions with objects name and id (either is optional), otherwise with objects not name or id

Examples

Stop filtering: <lsl>llCollisionFilter("", NULL_KEY, TRUE);</lsl> Filter out all collisions:

<lsl>llCollisionFilter("", NULL_KEY, FALSE);</lsl>

See Also

Events

•  collision_start
•  collision
•  collision_end

Functions

•  llPassCollisions
•  llVolumeDetect

Deep Notes

Search JIRA for related Issues

Signature

function void llCollisionFilter( string name, key id, integer accept );