Difference between revisions of "LlPassCollisions"
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{{ | {{LSL_Function | ||
|func_id=166|func_sleep=0.0|func_energy=10.0 | |||
|func=llPassCollisions|p1_type=integer|p1_name=pass|p1_desc=boolean, if {{LSLG|TRUE}}, collisions are passed from children on to parents | |||
|func_footnote=default is {{LSLG|FALSE}}. | |||
|func_desc=Sets pass-collisions setting. | |||
|return_text | |||
|spec | |||
|caveats | |||
|constants | |||
|examples | |||
|helpers | |||
|also_functions=*{{LSLG|llPassTouches}} | |||
|also_events | |||
|also_tests | |||
|also_articles | |||
|notes | |||
|permission | |||
|negative_index | |||
|sort=PassCollisions | |||
|cat1 | |||
|cat2 | |||
|cat3 | |||
|cat4 | |||
}} |
Revision as of 23:39, 9 February 2007
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Summary
Function: llPassCollisions( integer pass );166 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Sets pass-collisions setting.
• integer | pass | – | boolean, if TRUE, collisions are passed from children on to parents |
default is FALSE.