Difference between revisions of "Category:LSL Color"
Kireji Haiku (talk | contribs) m (fixed typos) |
Kireji Haiku (talk | contribs) m (added color table to examples) |
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{{#vardefine:examples| | {{#vardefine:examples| | ||
< | |||
{{{!}} class="sortable" {{Prettytable}} | |||
{{!}}- {{Hl2}} | |||
! Color | |||
! Code | |||
{{!}}- | |||
{{!}} style="color: white; background: #001f3f" {{!}}NAVY | |||
{{!}}<code><0.000, 0.122, 0.247></code> | |||
{{!}}- | |||
{{!}} style="background: #0074d9" {{!}}BLUE | |||
{{!}}<code><0.000, 0.455, 0.851></code> | |||
{{!}}- | |||
{{!}} style="background: #7fdbff" {{!}}AQUA | |||
{{!}}<code><0.498, 0.859, 1.000></code> | |||
{{!}}- | |||
{{!}} style="background: #39cccc" {{!}}TEAL | |||
{{!}}<code><0.224, 0.800, 0.800></code> | |||
{{!}}- | |||
{{!}} style="background: #3d9970" {{!}}OLIVE | |||
{{!}}<code><0.239, 0.600, 0.439></code> | |||
{{!}}- | |||
{{!}} style="background: #2ecc40" {{!}}GREEN | |||
{{!}}<code><0.180, 0.800, 0.251></code> | |||
{{!}}- | |||
{{!}} style="background: #01ff70" {{!}}LIME | |||
{{!}}<code><0.004, 1.000, 0.439></code> | |||
{{!}}- | |||
{{!}} style="background: #ffdc00" {{!}}YELLOW | |||
{{!}}<code><1.000, 0.863, 0.000></code> | |||
{{!}}- | |||
{{!}} style="background: #ff851b" {{!}}ORANGE | |||
{{!}}<code><1.000, 0.522, 0.106></code> | |||
{{!}}- | |||
{{!}} style="background: #ff4136" {{!}}RED | |||
{{!}}<code><1.000, 0.255, 0.212></code> | |||
{{!}}- | |||
{{!}} style="color: white; background: #85144b" {{!}}MAROON | |||
{{!}}<code><0.522, 0.078, 0.294></code> | |||
{{!}}- | |||
{{!}} style="background: #f012be" {{!}}FUCHSIA | |||
{{!}}<code><0.941, 0.071, 0.745></code> | |||
{{!}}- | |||
{{!}} style="color: white; background: #b10dc9" {{!}}PURPLE | |||
{{!}}<code><0.694, 0.051, 0.788></code> | |||
{{!}}- | |||
{{!}} style="background: #ffffff" {{!}}WHITE | |||
{{!}}<code><1.000, 1.000, 1.000></code> | |||
{{!}}- | |||
{{!}} style="background: #dddddd" {{!}}SILVER | |||
{{!}}<code><0.867, 0.867, 0.867></code> | |||
{{!}}- | |||
{{!}} style="background: #aaaaaa" {{!}}GRAY | |||
{{!}}<code><0.667, 0.667, 0.667></code> | |||
{{!}}- | |||
{{!}} style="color: white; background: #111111" {{!}}BLACK | |||
{{!}}<code><0.067, 0.067, 0.067></code> | |||
{{!}}} | |||
Revision as of 05:34, 8 January 2014
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Color in LSL
Color in LSLLSL has its own special format for color. LSL uses a vector to store color. Unlike traditional RGB where each channel is 0 -> 255, LSL's color channels are 0 -> 1.
Format: <R, G, B>
• float | x | – | Red value | [0, 1] |
• float | y | – | Green value | [0, 1] |
• float | z | – | Blue value | [0, 1] |
Examples
Color | Code |
---|---|
NAVY | <0.000, 0.122, 0.247>
|
BLUE | <0.000, 0.455, 0.851>
|
AQUA | <0.498, 0.859, 1.000>
|
TEAL | <0.224, 0.800, 0.800>
|
OLIVE | <0.239, 0.600, 0.439>
|
GREEN | <0.180, 0.800, 0.251>
|
LIME | <0.004, 1.000, 0.439>
|
YELLOW | <1.000, 0.863, 0.000>
|
ORANGE | <1.000, 0.522, 0.106>
|
RED | <1.000, 0.255, 0.212>
|
MAROON | <0.522, 0.078, 0.294>
|
FUCHSIA | <0.941, 0.071, 0.745>
|
PURPLE | <0.694, 0.051, 0.788>
|
WHITE | <1.000, 1.000, 1.000>
|
SILVER | <0.867, 0.867, 0.867>
|
GRAY | <0.667, 0.667, 0.667>
|
BLACK | <0.067, 0.067, 0.067>
|
Equivalent color vectors to the default color picker palette. These are defined in the viewer program directory's skins/default/colors.xml while custom user-saved palette entries will be in user_settings/colors.xml.
<lsl>vector black = <0, 0, 0>; //ColorPaletteEntry01, "Black" vector white_A = <1, 1, 1>; //ColorPaletteEntry17, "White" vector gray = <0.5, 0.5, 0.5>; //ColorPaletteEntry02, "Gray" vector light_gray = <0.75, 0.75, 0.75>; //ColorPaletteEntry18, "LtGray" vector dark_red = <0.5, 0, 0>; //ColorPaletteEntry03 vector red = <1, 0, 0>; //ColorPaletteEntry19, "Red" vector dark_yellow = <0.5, 0.5, 0>; //ColorPaletteEntry04 vector yellow = <1, 0, 0>; //ColorPaletteEntry20, "Yellow" vector dark_green = <0, 0.5, 0>; //ColorPaletteEntry05 vector green = <0, 1, 0>; //ColorPaletteEntry21, "Green" vector dark_cyan = <0, 0.5, 0.5>; //ColorPaletteEntry06 vector cyan = <0, 1, 1>; //ColorPaletteEntry22 vector dark_blue = <0, 0, 0.5>; //ColorPaletteEntry07 vector blue = <0, 0, 1>; //ColorPaletteEntry23, "Blue" vector dark_magenta = <0.5, 0, 0.5>; //ColorPaletteEntry08 vector magenta = <1, 0, 1>; //ColorPaletteEntry24, "Purple" vector dirty_yellow = <0.5, 0.5, 0>; //ColorPaletteEntry09 vector light_yellow = <1, 1, 0.5>; //ColorPaletteEntry25 vector dark_green_to_blue = <0, 0.25, 0.25>; //ColorPaletteEntry10 vector green_to_blue = <0, 1, 0.5>; //ColorPaletteEntry26 vector light_green_to_blue = <0, 0.5, 1>; //ColorPaletteEntry11 vector light_blue_to_green = <0.5, 1, 1>; //ColorPaletteEntry27 vector dark_blue_to_cyan = <0, 0.25, 0.5>; //ColorPaletteEntry12 vector cyan_to_pink = <0.5, 0.5, 1>; //ColorPaletteEntry28 vector indigo = <0.5, 0, 1>; //ColorPaletteEntry13 vector violet = <1, 1, 0.5>; //ColorPaletteEntry29 vector dark_brown = <0.5, 0.25, 0>; //ColorPaletteEntry14 vector brown = <1, 0.5, 0>; //ColorPaletteEntry30 vector white_B = <1, 1, 1>; //ColorPaletteEntry15, "White" vector white_C = <1, 1, 1>; //ColorPaletteEntry31 vector pale_yellow = <1, 1, 0.79>; //ColorPaletteEntry16, "LtYellow" vector white_D = <1, 1, 1>; //ColorPaletteEntry32, "White"
// Floating point conversions, ambient inworld light and color profile variances // can show up as small differences in stored settings and externally picked samples</lsl>
Useful Snippets
Useful functions for storing/retrieving color and alpha values to/from integers <lsl>integer ColorAlphatoRGBA(vector color, float alpha) {
return (((integer)(alpha * 255.0) & 0xFF) << 24)
Pages in category "LSL Color"
The following 27 pages are in this category, out of 27 total.