Difference between revisions of "LlDeleteCharacter"

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{{Pathfinding alpha}}
{{Pathfinding alpha}}
{{LSL_Function|
{{LSL_Function
func=llDeleteCharacter|
|func=llDeleteCharacter
func_desc=Convert the current linkset back to a standard object, removing all pathfinding properties.|
|func_desc=Convert the object back to a standard object, removing all pathfinding properties.
caveats=None|
|caveats=None
examples=
|examples=
<lsl>
<lsl>
default
default
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     }
     }
}
}
</lsl>|
</lsl>
also_functions=
|also_functions=
* [[llCreateCharacter]]
* [[llCreateCharacter]]
* [[llDeleteCharacter]]
* [[llDeleteCharacter]]
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* [[llPursue]]
* [[llPursue]]
* [[llUpdateCharacter]]
* [[llUpdateCharacter]]
* [[llWanderWithin]]|
* [[llWanderWithin]]
also_events=
|also_events=
* [[path_update]]
* [[path_update]]
}}
}}

Revision as of 10:11, 27 June 2012

Summary

Function: llDeleteCharacter( );

Convert the object back to a standard object, removing all pathfinding properties.

Examples

<lsl> default {

   state_entry()
   {
       llDeleteCharacter(); // Remove any previous pathfinding characteristics
       llCreateCharacter([CHARACTER_DESIRED_SPEED, 10.0]);
       llWanderWithin(llGetPos(), 10.0, []);
   }
   touch_end(integer num_detected)
   {
       llDeleteCharacter(); // Revert back to a normal prim on touch
   }

}

</lsl>

Deep Notes

Search JIRA for related Issues

Signature

function void llDeleteCharacter();